public Item(NewItem i) { Id = Guid.NewGuid(); Level = i.Level; ItemType = i.ItemType; CreationDate = DateTime.UtcNow; }
public Task <Player> AddNewItem(Guid id, [FromBody] NewItem newItem) { Item i = new Item(newItem); Console.WriteLine("AddNewItem"); return(repo.AddNewItem(id, i)); }
public Task <Item> CreateItem(Guid playerId, NewItem item) { Item createItem = new Item() { Id = Guid.NewGuid(), Name = item.Name }; return(_repository.CreateItem(playerId, createItem)); }
public static Item Create(NewItem newItem) { var createdItem = new Item { Type = (ItemType)newItem.Type, Level = (int)newItem.Level }; return(createdItem); }
protected override ValidationResult IsValid(object value, ValidationContext validationContext) { NewItem item = (NewItem)validationContext.ObjectInstance; if (item.CreationDate != DateTime.Today) { return(new ValidationResult(GetErrorMessage())); } return(ValidationResult.Success); }
//[Route("{playerId:Guid}")] public async Task <Item> CreateItem(Guid playerId, [FromBody] NewItem newItem) { Item _item = new Item(); _item.Id = Guid.NewGuid(); _item.CreationTime = DateTime.UtcNow; _item.Level = newItem.Level; _item.Type = newItem.Type; return(await _repository.CreateItem(playerId, _item)); }
public Task <Item> CreateItem(Guid id, NewItem item) { Item newItem = new Item() { Level = item.Level, Type = item.Type, CreationDate = DateTime.Now, ItemId = Guid.NewGuid() }; return(_repo.CreateItem(id, newItem)); }
public async Task <Item> Create(Guid playerId, [FromBody] NewItem newItem) { var player = await playerRepository.GetPlayerById(playerId); if (player.Level < 3 && newItem.Type == ItemType.Sword) { throw new PlayerLevelException(); } Item createdItem = Item.Create(newItem); return(await playerRepository.InsertItem(playerId, createdItem)); }
protected override ValidationResult IsValid(object value, ValidationContext validationContext) { NewItem newItem = (NewItem)validationContext.ObjectInstance; Console.WriteLine("Validating new item CreationDate: " + newItem.CreationDate); if (newItem.CreationDate > DateTime.UtcNow) { Console.WriteLine("CreationTime must be in the past"); return(new ValidationResult("CreationTime must be in the past")); } Console.WriteLine("New item creation date validated"); return(ValidationResult.Success); }
public async Task <Player> CreateItemQuery(Guid playerid, NewItem newItem) { Item item = new Item() { Level = newItem.Level, Type = newItem.Type, CreationDate = DateTime.Now, ItemId = Guid.NewGuid() }; var filter = Builders <Player> .Filter.Eq(player => player.Id, playerid); var push = Builders <Player> .Update.Push("PlayerItems", item); return(await _laattapisteCollection.FindOneAndUpdateAsync(filter, push)); }
public async Task <Item> CreateItem(Guid player, NewItem item) { Player player1 = new Player(); Item itemresult = new Item(); try { player1 = await _repository.Get(player); } catch (NotFoundException e) { Console.WriteLine("Player Guid not found" + e); } if (player1.Level < 3 && item._type == NewItem.ItemType.SWORD) { throw new LevelException(player1.Name); } Guid guid = Guid.NewGuid(); Console.WriteLine("Comes Here"); Item origItem = new Item(); origItem.Name = item.Name; origItem.Level = item.Level; origItem.Id = guid; origItem._type = item._type; //Item.ItemType.POTION; origItem.CreationTime = item.CreationTime; //System.DateTime.Now; player1.items.Add(origItem); itemresult = await _repository.CreateItem(player1.Id, origItem); player1.items.Add(itemresult); return(origItem); }
public async Task <Item> CreateItem(Guid playerId, [FromBody] NewItem item) { if (item.ItemType == Type.SWORD) { Player p = await repo.Get(playerId); if (p != null) { if (p.Level < 3) { throw new NotAllowedException(); } } } Console.WriteLine("HttpPost: Create item"); return(await repo.CreateItem(playerId, item)); }
public Task <Item> CreateItem(Guid id, NewItem item) { Player p = _playerData.Players.Find(pl => pl.Id == id); if (p == null) { throw new NotFoundException("Not Found"); } Item newItem = new Item() { Id = Guid.NewGuid(), Price = item.Price, ItemType = item.ItemType, }; p.ItemList.Add(newItem); return(Task.FromResult <Item>(newItem)); }
public async Task <Item> CreateItem(Guid id, NewItem item) { var filter = Builders <Player> .Filter.Eq(p => p.Id, id); Player pl = _collection.Find(filter).FirstAsync().Result; Item i = new Item() { ItemType = item.ItemType, Id = Guid.NewGuid(), Price = item.Price }; pl.ItemList.Add(i); var replace = Builders <Player> .Update.Set(player => player.ItemList, pl.ItemList); await _collection.UpdateOneAsync(filter, replace); return(await Task.FromResult <Item>(pl.ItemList[pl.ItemList.Count - 1])); }
public async Task <Item> CreateItem(Guid playerId, NewItem newItem) { ModifiedPlayer modP = new ModifiedPlayer(); Player p = await Get(playerId); if (p == null) { throw new NotFoundException(); } else { Item i = new Item(newItem); if (p != null) { modP.Score = p.Score; modP.item = i; } await Modify(playerId, modP); return(i); } }
public Task <Player> CreateItemQuery(Guid playerid, NewItem newItem) { throw new NotImplementedException(); }
public Task <Player> CreateItemQuery(Guid playerid, NewItem newItem) { return(_repo.CreateItemQuery(playerid, newItem)); }