示例#1
0
 // Use this for initialization
 void Start()
 {
     dialogueUI        = FindObjectOfType <DialogueUI>();
     combatUI          = FindObjectOfType <CombatUI>();
     notificationQueue = FindObjectOfType <NotificationQueue>();
     selectedQuest     = "selectedQuest";
     CreateSelectionToggleGroup(selectedQuest);
     questDict                   = new Dictionary <string, Quest>();
     questsList                  = GetPanel().transform.Find("QuestsScroller").Find("QuestsList").gameObject;
     questDetailsList            = GetPanel().transform.Find("QuestDetailsScroller").Find("QuestDetailsList").gameObject;
     questTasksList              = questDetailsList.transform.Find("SelectedQuestTasksList").gameObject;
     selectedQuestTitleLbl       = questDetailsList.transform.Find("SelectedQuestTitleLbl").GetComponent <Text>();
     selectedQuestDescriptionLbl = questDetailsList.transform.Find("SelectedQuestDescriptionLbl").GetComponent <Text>();
     DisplayQuests();
     FillQuestDictionary();
 }
示例#2
0
 // Use this for initialization
 void Start()
 {
     dialogueHolder    = DialogueHolder.instance.gameObject;
     skillsMenuUI      = FindObjectOfType <SkillsMenuUI>();
     dialogueQueue     = new List <String>();
     questsUI          = FindObjectOfType <QuestsUI>();
     newWelshLearnedUI = FindObjectOfType <NewWelshLearnedUI>();
     npcs            = FindObjectOfType <NPCs>();
     playerCharacter = FindObjectOfType <PlayerCharacter>();
     panel           = transform.Find("Panel").gameObject;
     submitBtn       = panel.transform.Find("SubmitBtn").gameObject;
     dialogueReason  = panel.transform.Find("DialogueReason").gameObject;
     percentageTxt   = dialogueReason.transform.Find("TestResult").GetComponent <Text>();
     percentageBtn   = percentageTxt.GetComponent <Button>();
     reasonImg       = dialogueReason.transform.Find("Symbol").GetComponent <Image>();
     combatUI        = FindObjectOfType <CombatUI>();
     btnTxt          = submitBtn.transform.Find("Text").gameObject.GetComponent <Text>();
     playerCharacter = FindObjectOfType <PlayerCharacter>();
     objPortrait     = panel.transform.Find("CharacterPortrait").GetComponent <Image>();
     DisableSubmitBtn();
 }