示例#1
0
        private void addButtonsToTable()
        {
            m_ButtonsWidth  = tableLayoutPanelBoard.Width / m_BoardColumns;
            m_ButtonsHeight = tableLayoutPanelBoard.Height / m_BoardRows;
            generateCharImageDict(m_Game.GetRandomObjects());
            CellButton cellButton = null;

            for (int i = 0; i < tableLayoutPanelBoard.RowCount; i++)
            {
                for (int j = 0; j < tableLayoutPanelBoard.ColumnCount; j++)
                {
                    if (m_HasInternetConnection)
                    {
                        cellButton = new ImageCellButton(i, j, (PictureBox)m_CharImageDict[m_Game.GetCellValue(i, j, true)]);
                        cellButton = createCellButton(ref cellButton);
                        tableLayoutPanelBoard.Controls.Add(cellButton, j, i);
                    }
                    else
                    {
                        cellButton = new CellButton(i, j);
                        cellButton = createCellButton(ref cellButton);
                        tableLayoutPanelBoard.Controls.Add(cellButton, j, i);
                    }
                }
            }
        }
示例#2
0
        private CellButton createCellButton(ref CellButton io_CellButton)
        {
            io_CellButton.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
                                                                          | System.Windows.Forms.AnchorStyles.Left)
                                                                         | System.Windows.Forms.AnchorStyles.Right)));
            io_CellButton.Location  = new System.Drawing.Point(3, 3);
            io_CellButton.Name      = string.Format("Button {0}, {1}", io_CellButton.RowIndex, io_CellButton.ColumnIndex);
            io_CellButton.Size      = new System.Drawing.Size(m_ButtonsWidth, m_ButtonsHeight);
            io_CellButton.TabIndex  = tableLayoutPanelBoard.TabIndex + io_CellButton.RowIndex + io_CellButton.ColumnIndex;
            io_CellButton.Text      = "";
            io_CellButton.BackColor = sr_DefaultBoardButtonBackColor;
            io_CellButton.ForeColor = sr_DefaultBoardButtonForeColor;
            io_CellButton.UseVisualStyleBackColor = true;
            io_CellButton.Value  = m_Game.GetCellValue(io_CellButton.RowIndex, io_CellButton.ColumnIndex, true);
            io_CellButton.Click += new EventHandler(cellButton_Click);

            return(io_CellButton);
        }