示例#1
0
 public void MapControl(GamepadMapping.MappingEntry mapping)
 {
     if (mapping.GamepadAxis == XAxis)
     {
         XAxisName = mapping.InputAxis;
     }
     else if (mapping.GamepadAxis == YAxis)
     {
         YAxisName = mapping.InputAxis;
     }
 }
示例#2
0
 public void MapControl(GamepadMapping.MappingEntry mapping)
 {
     AxisName = mapping.InputAxis;
 }