public void Indicates_Selected_Category() { // Организация - создание имитированного хранилища Mock<IGameRepository> mock = new Mock<IGameRepository>(); mock.Setup(m => m.Games).Returns(new Game[] { new Game { GameId = 1, Name = "Игра1", Category="Симулятор"}, new Game { GameId = 2, Name = "Игра2", Category="Шутер"} }); // Организация - создание контроллера NavController target = new NavController(mock.Object); // Организация - определение выбранной категории string categoryToSelect = "Шутер"; // Действие string result = target.Menu(categoryToSelect).ViewBag.SelectedCategory; // Утверждение Assert.AreEqual(categoryToSelect, result); }
public void IndicatesSelectedCategory() { Mock<IGameRepository> mock = new Mock<IGameRepository>(); mock.Setup(m => m.Games).Returns(new Game[] { new Game { GameId = 1, Name = "Game 1", Category = "Simulator"}, new Game { GameId = 2, Name = "Game 2", Category = "Shooter"} }); NavController target = new NavController(mock.Object); string categoryToSelect = "Shooter"; string result = target.Menu(categoryToSelect).ViewBag.SelectedCategory; Assert.AreEqual(categoryToSelect, result); }
public void Can_Create_Categories() { // Организация - создание имитированного хранилища Mock<IGameRepository> mock = new Mock<IGameRepository>(); mock.Setup(m => m.Games).Returns(new List<Game> { new Game { GameId = 1, Name = "Игра1", Category="Симулятор"}, new Game { GameId = 2, Name = "Игра2", Category="Симулятор"}, new Game { GameId = 3, Name = "Игра3", Category="Шутер"}, new Game { GameId = 4, Name = "Игра4", Category="RPG"}, }); // Организация - создание контроллера NavController target = new NavController(mock.Object); // Действие - получение набора категорий List<string> results = ((IEnumerable<string>)target.Menu().Model).ToList(); // Утверждение Assert.AreEqual(results.Count(), 3); Assert.AreEqual(results[0], "RPG"); Assert.AreEqual(results[1], "Симулятор"); Assert.AreEqual(results[2], "Шутер"); }
public void CanCreateCategories() { Mock<IGameRepository> mock = new Mock<IGameRepository>(); mock.Setup(m => m.Games).Returns(new List<Game> { new Game { GameId = 1, Name = "Game 1", Category = "RPG"}, new Game { GameId = 2, Name = "Game 2", Category = "Simulator"}, new Game { GameId = 3, Name = "Game 3", Category = "Shooter"}, new Game { GameId = 4, Name = "Game 4", Category = "RPG"}, }); NavController target = new NavController(mock.Object); List<string> results = ((IEnumerable<string>)target.Menu().Model).ToList(); Assert.AreEqual(results.Count(), 3); Assert.AreEqual(results[0], "RPG"); Assert.AreEqual(results[1], "Shooter"); Assert.AreEqual(results[2], "Simulator"); }