static void Main(string[] args) { var server = new Server("localhost", 12000); var client = new Client(); client.JoinServer(server); var client2 = new Client(); client2.JoinServer(server); var sendBytes = Encoding.ASCII.GetBytes("Is anybody there?"); var sendBytes2 = Encoding.ASCII.GetBytes("Is anybody therSWEGFSDDe?"); client.SendBytesAsync(sendBytes); client2.SendBytesAsync(sendBytes2); var serverBytes = Encoding.ASCII.GetBytes("Yes"); server.Broadcast(serverBytes); }