public string AddPlayer(string username) { Player player = new Player(username); if (PlayerList.PlayerRegister(player)) { return("Added Succesfully"); } else { return("Already Exists"); } }
private void RegisterPlayer(string buffer) { int length = Int32.Parse(buffer.Substring(3, 5)); byte[] data = new byte[length]; RecieveStream(data); string strData = Encoding.UTF8.GetString(data); string[] splitData = strData.Split(CmdReqList.NAMEPICSEPARATOR); Player player = new Player(splitData[0]); if (!PlayerList.PlayerRegister(player)) { ReturnError(CmdResList.REGISTER_INVALID); } registering = new Player(player.Nickname); expectedImgFiles = Int32.Parse(splitData[1]); }