/// <summary> /// 通知所有在线玩家,如公告信息 /// </summary> /// <returns></returns> public string DealGM(cs_gm_chesscard _user) { //处理公告 sc_getnotice_n _getnotice = new sc_getnotice_n() { result = 1, fn = "_getnotice", noticelist = new List <string>() }; _getnotice.noticelist.Add("玩家1524879,获得了以排行榜一等级奖!"); BaseSendDataServer.AutoNotifySendData(JsonUtils.Serialize((_getnotice))); sc_base _senddata = new sc_base() { result = 1, fn = "sc_base" }; return(JsonUtils.Serialize(_senddata)); }
/// <summary> /// 客户端请求的参数较验 /// </summary> /// <returns>false:中断后面的方式执行并返回Error</returns> public override bool GetUrlElement() { if (actionGetter.GetString("_dataEx", ref _dataEx)) { _temp = JsonUtils.Deserialize <sc_base>(_dataEx); if (_temp.fn == "") { ErrorRecord.Record(" JSON data error! _dataEx:" + _dataEx); return(false); } _senddata = _dataEx; return(true); } else { return(false); } }
/// <summary> /// 摹仿客户端 消息处理 不加锁 /// </summary> /// <param name="UserID"></param> /// <param name="strMSG"></param> private static void RobotDealMSG(int UserID, string strMSG) { if (!DicIDtoUser.ContainsKey(UserID)) { //同在BUG容易出现机器先清空了,没有收到结算的方法 需要延时处理 -------------================================== 什么器结算退出后需要休息一定的时间 // ErrorRecord.Record(" 201206062215TC "); return; } sc_base _csdata = JsonUtils.Deserialize <sc_base>(strMSG); if (_csdata == null) { ErrorRecord.Record(" 201206062216TC "); return; } if (_csdata.fn == "") { ErrorRecord.Record(" 201206071117TC 没找到 _csdata.fn"); return; } switch (_csdata.fn) { case "sc_entertable_n": //自动 准备 sc_entertable_n _entertable = JsonUtils.Deserialize <sc_entertable_n>(strMSG); Thread.Sleep(100); TCUser myuentertable; DicIDtoUser.TryGetValue(UserID, out myuentertable); TCTable myt001 = TCLobby.instance.GetTableByRoomIDandTableID(myuentertable._roomid, myuentertable._tableID); if (myt001 != null) { myt001.GetReady(myuentertable._userid); // } break; case "sc_ready_tc_n": break; case "sc_entertable_tc_n": //默认就是准备状态不处理的其他 break; case "sc_tablestart_tc_n": break; case "sc_token_tc_n": //判断是不是自己的token AI只弃牌,如果有两个以前的机器人一直下注会卡,,, sc_token_tc_n _tabletoken = JsonUtils.Deserialize <sc_token_tc_n>(strMSG); Thread.Sleep(100); TCUser _myUserGiveUp; DicIDtoUser.TryGetValue(UserID, out _myUserGiveUp); if (_myUserGiveUp._Pos == _tabletoken.pos) { TCTable _myt_token = TCLobby.instance.GetTableByRoomIDandTableID(_myUserGiveUp._roomid, _myUserGiveUp._tableID); //if (_myt_token != null) _myt_token.GiveUp(_myUserGiveUp._userid); //弃牌 if (_myt_token != null) { _myt_token.Gamble(_myUserGiveUp._userid, 0); } } break; case "sc_showcard_tc_n": break; case "sc_gamble_tc_n": break; case "sc_compare_tc_n": break; case "sc_giveup_tc_n": break; case "sc_end_tc_n": break; case "sc_exittable_n": ////sc_exittable_n _exittable = JsonUtils.Deserialize<sc_exittable_n>(strMSG); ////Thread.Sleep(10); ////TCUser myu_exit; ////DicIDtoUser.TryGetValue(UserID, out myu_exit); ////if (_exittable. != myu_exit._Pos) ////{ //自己的退出消息不再处理 //// TCTable mytexit = TCLobby.GetTableByRoomIDandTableID(myu_exit._roomid, _exittable.tableid); //// if (mytexit != null) mytexit.ExitTable(myu_exit._userid); // ////} break; case "020": //此桌结束了,正常结束 break; default: ErrorRecord.Record("201206190957 strSID:" + _csdata.fn); break; } }
/// <summary> /// 摹仿客户端 消息处理 不加锁 /// </summary> /// <param name="UserID"></param> /// <param name="strMSG"></param> private void RobotDealMSGEx(int UserID, string strMSG) { sc_base _csdata = JsonUtils.Deserialize <sc_base>(strMSG); if (_csdata == null) { TraceLogEx.Error(" 201206062216ll " + UserID); return; } switch (_csdata.fn) { case "sc_entertable_n": //自动 准备 ////Thread.Sleep(100); ////sc_entertable_n _entertable = JsonUtils.Deserialize<sc_entertable_n>(strMSG); ////LandLordTable myt001 = LandLordLobby.instance.GetTableByRoomIDandTableID(myu._roomid, myu._tableID); ////if (myt001 != null && myu._Pos == _entertable.pos) myt001.GetReady(myu._userid); // 自己的进房间通知才准备 break; case "sc_ready_ll_n": break; case "sc_tablestart_ll_n": break; case "sc_cangetbanker_ll": Thread.Sleep(1100); sc_cangetbanker_ll _cangetbanker = JsonUtils.Deserialize <sc_cangetbanker_ll>(strMSG); LandLordTable myt_cangetbanker = LandLordLobby.instance.GetTableByRoomIDandTableID(myu._roomid, myu._tableID); //默认AI 直接抢庄 if (myt_cangetbanker != null) { if (_cangetbanker.pos == myu._Pos && !_cangetbanker.closefun) { myt_cangetbanker.GetBanker(myu._userid, true); //抢庄 } } break; case "sc_getbanker_ll_n": // break; case "sc_canaddrate_ll_n": //处理自己的加倍情况 Thread.Sleep(1500); sc_canaddrate_ll_n _canaddrate = JsonUtils.Deserialize <sc_canaddrate_ll_n>(strMSG); LandLordTable myt_canaddrate = LandLordLobby.instance.GetTableByRoomIDandTableID(myu._roomid, myu._tableID); //默认AI 直接加倍 if (myt_canaddrate != null) { myt_canaddrate.AddRate(myu._userid, true); //加倍 } break; case "sc_addrate_ll_n": break; case "sc_candiscard_ll_n": Thread.Sleep(700); sc_candiscard_ll_n _candiscard = JsonUtils.Deserialize <sc_candiscard_ll_n>(strMSG); LandLordTable myt_candiscard = LandLordLobby.instance.GetTableByRoomIDandTableID(myu._roomid, myu._tableID); //默认AI 直接抢庄 if (myt_candiscard != null) { if (_candiscard.pos == myu._Pos && !_candiscard.closefun) { List <int> _DiscardMine = AIGetPai(myu, _candiscard._lastcard, myt_candiscard._judge._lastDiscardPos); if (!myt_candiscard.DisCard(myu._userid, _DiscardMine)) { TraceLogEx.Error("201702212024 fetal error " + JsonUtils.Serialize(_DiscardMine)); } } } break; case "sc_discard_ll_n": break; case "sc_end_ll_n": Thread.Sleep(1400); LandLordTable myt0014 = LandLordLobby.instance.GetTableByRoomIDandTableID(myu._roomid, myu._tableID); if (myt0014 != null) { myt0014.GetReady(myu._userid); // } break; case "sc_applyexittable_n": //AI 都同意所有游戏解散 Thread.Sleep(900); sc_applyexittable_n _applyExit = JsonUtils.Deserialize <sc_applyexittable_n>(strMSG); LandLordTable _applyexitTable = LandLordLobby.instance.GetTableByRoomIDandTableID(myu._roomid, myu._tableID); if (_applyexitTable != null) { _applyexitTable.DealExitTable(myu._userid, true); } break; case "sc_dealexittable_n": break; case "sc_exittable_n": //AI 在有人退出的情况下,全都退出 break; case "sc_one_exittable_n": break; case "sc_chat_n": break; case "sc_disconnect_n": break; case "sc_warning_n": break; case "020": //此桌结束了,正常结束 break; default: TraceLogEx.Error("201206190957BF AI 未处理,strSID:" + _csdata.fn); break; } }
/// <summary> /// 摹仿客户端 消息处理 不加锁 /// </summary> /// <param name="UserID"></param> /// <param name="strMSG"></param> private static void RobotDealMSG(int UserID, string strMSG) { UserStatus _us = BaseLobby.instanceBase.GetUserStatusbyUserID(UserID); if (_us == null) { ErrorRecord.Record(" 201611301728BF " + UserID); return; } if (_us.Status == UserStatusEnum.InLobby) { return; //一局结算了,收到的消息需要处理,也处理不了,Table已释放 } BullColorUser myu = BullColorLobby.instance.GetUserByRoomIDandTableIDandUserID(_us.RoomID, _us.TableID, UserID); if (myu == null) { ErrorRecord.Record(" 201611301729BF " + UserID + ",_us.Status:" + _us.Status + " strMSG:" + strMSG); return; } sc_base _csdata = JsonUtils.Deserialize <sc_base>(strMSG); if (_csdata == null) { ErrorRecord.Record(" 201206062216BF " + UserID); return; } int _waittime3000 = 4000; switch (_csdata.fn) { case "sc_entertable_n": //自动 准备 //Thread.Sleep(900); sc_entertable_n _entertable = JsonUtils.Deserialize <sc_entertable_n>(strMSG); BullColorTable myt001 = BullColorLobby.instance.GetTableByRoomIDandTableID(myu._roomid, myu._tableID); if (myt001 != null && myu._Pos == _entertable.pos) { //// myt001.GetReady(myu._userid); // 自己的进房间通知才准备 } break; case "sc_ready_bf_n": // break; case "sc_tablestart_bf_n": int _waittimeStart = ToolsEx.GetRandomSys(600, 3000); Thread.Sleep(_waittimeStart); sc_tablestart_bfc_n _tablestart = JsonUtils.Deserialize <sc_tablestart_bfc_n>(strMSG); BullColorTable myt = BullColorLobby.instance.GetTableByRoomIDandTableID(myu._roomid, myu._tableID); //根据需求判断 是否抢庄 if (myt != null && !_tablestart.closefun && _tablestart._canGetBanker) { } break; case "sc_gambleone_bfc_n": break; case "sc_setbulltype_bfc_n": //无AI处理 直接等待摊牌 break; case "sc_showone_bfc_n": break; case "sc_showdown_bfc_n": //Thread.Sleep(410); break; case "sc_end_bfc_n": break; case "sc_applyexittable_n": //AI 都同意所有游戏解散 Thread.Sleep(550); sc_applyexittable_n _applyExit = JsonUtils.Deserialize <sc_applyexittable_n>(strMSG); BullColorTable _applyexitTable = BullColorLobby.instance.GetTableByRoomIDandTableID(myu._roomid, myu._tableID); if (_applyexitTable != null) { lock (_applyexitTable) { _applyexitTable.DealExitTable(myu._userid, true); } } break; case "sc_dealexittable_n": break; case "sc_one_exittable_n": break; case "sc_exittable_n": //AI 在有人退出的情况下,全都退出 ////sc_exittable _exittable = JsonUtils.Deserialize<sc_exittable>(strMSG); ////Thread.Sleep(10); ////BullFightUser myu_exit; ////DicIDtoUser.TryGetValue(UserID, out myu_exit); ////if (_exittable.pos != myu_exit._Pos) ////{ //自己的退出消息不再处理 但是只能处理一次 //// ////BullColorTable mytexit = BullColorLobby.GetTableByRoomIDandTableID(myu_exit._roomid, _exittable.tableid); //// ////if (mytexit != null) mytexit.ExitTable(myu_exit._userid); // ////} break; case "sc_chat_n": break; case "sc_disconnect_n": break; case "sc_warning_n": break; case "020": //此桌结束了,正常结束 break; default: ErrorRecord.Record("201206190957BF AI 未处理,strSID:" + _csdata.fn); break; } }
/// <summary> /// 摹仿客户端 消息处理 不加锁 /// </summary> /// <param name="UserID"></param> /// <param name="strMSG"></param> private static void RobotDealMSG(int UserID, string strMSG) { UserStatus _us = BaseLobby.instanceBase.GetUserStatusbyUserID(UserID); if (_us == null) { ErrorRecord.Record(" 201611301728BF " + UserID); return; } if (_us.Status == UserStatusEnum.InLobby) { return; //一局结算了,收到的消息需要处理,也处理不了,Table已释放 } BullFight100User myu = BullFight100Lobby.instance.GetUserByRoomIDandTableIDandUserID(_us.RoomID, _us.TableID, UserID); if (myu == null) { ErrorRecord.Record(" 201611301729BF " + UserID + ",_us.Status:" + _us.Status + " strMSG:" + strMSG); return; } sc_base _csdata = JsonUtils.Deserialize <sc_base>(strMSG); if (_csdata == null) { ErrorRecord.Record(" 201206062216BF " + UserID); return; } switch (_csdata.fn) { case "sc_entertable_n": //自动 准备 //Thread.Sleep(900); break; case "sc_tablestart_bf100_n": break; case "sc_applybanker_bf100_n": //如果 自己是庄,需要执行庄下注 int _waittimeStart = ToolsEx.GetRandomSys(600, 3000); Thread.Sleep(_waittimeStart); sc_tablestart_bf100_n _tablestart = JsonUtils.Deserialize <sc_tablestart_bf100_n>(strMSG); BullFight100Table myt = BullFight100Lobby.instance.GetTableByRoomIDandTableID(myu._roomid, myu._tableID); if (myt != null) { lock (myt) { myt.GambleOne(myu._userid, 2, 10); //下注 } } break; case "sc_getbankerone_bf_n": //客户端显示 OK手势 break; case "sc_gambleone_bf100_n": break; case "sc_end_bf100_n": sc_end_bf100_n _showdown = JsonUtils.Deserialize <sc_end_bf100_n>(strMSG); if (_showdown._OverTable == 1 || _showdown.gamemodel == 2) { return; //OVer了 } BullFight100Table _myt_showdown = BullFight100Lobby.instance.GetTableByRoomIDandTableID(myu._roomid, myu._tableID); BullFight100Table myt0014 = BullFight100Lobby.instance.GetTableByRoomIDandTableID(myu._roomid, myu._tableID); if (myt0014 != null && myt0014._judge._gameCoin2Room1 == 1) { } break; case "cs_bankergetbonuspot_bf100": //有人下庄了 break; case "sc_applyexittable_n": //AI 都同意所有游戏解散 Thread.Sleep(550); sc_applyexittable_n _applyExit = JsonUtils.Deserialize <sc_applyexittable_n>(strMSG); BullFight100Table _applyexitTable = BullFight100Lobby.instance.GetTableByRoomIDandTableID(myu._roomid, myu._tableID); if (_applyexitTable != null) { lock (_applyexitTable) { _applyexitTable.DealExitTable(myu._userid, true); } } break; case "sc_showdown_bf100_n": break; case "sc_dealexittable_n": break; case "sc_one_exittable_n": break; case "sc_exittable_n": //AI 在有人退出的情况下,全都退出 break; case "sc_chat_n": break; case "sc_disconnect_n": break; case "sc_warning_n": break; default: ErrorRecord.Record("201206190957BF AI 未处理,strSID:" + _csdata.fn); break; } }