private void ProcessRoleBattleExpAndFlagAward(GameClient client, int successSide, int paiMing) { ProcessTask.ProcessAddTaskVal(client, TaskTypes.Battle, -1, 1, new object[0]); List <BattleManager.Award> awardByScore = this.BattleAwardByScore; if (null == awardByScore) { LogManager.WriteLog(LogTypes.Error, string.Format("处理大乱斗结束奖励时, 奖励列表项未空", new object[0]), null, true); } else { double expAward = 0.0; double MoJingAward = 0.0; double chengJiuAward = 0.0; AwardsItemList awardsItemList = new AwardsItemList(); bool successed = successSide == client.ClientData.BattleWhichSide; double awardmuti = 0.0; HeFuAwardTimesActivity hefuact = HuodongCachingMgr.GetHeFuAwardTimesActivity(); if (hefuact != null && hefuact.InActivityTime()) { awardmuti += (double)hefuact.activityTimes; } JieRiMultAwardActivity jieriact = HuodongCachingMgr.GetJieRiMultAwardActivity(); if (null != jieriact) { JieRiMultConfig config = jieriact.GetConfig(2); if (null != config) { awardmuti += config.GetMult(); } } SpecPriorityActivity spAct = HuodongCachingMgr.GetSpecPriorityActivity(); if (null != spAct) { awardmuti += spAct.GetMult(SpecPActivityBuffType.SPABT_Battle); } awardmuti = Math.Max(1.0, awardmuti); foreach (BattleManager.Award award in awardByScore) { if (client.ClientData.BattleKilledNum >= award.MinJiFen && client.ClientData.BattleKilledNum < award.MaxJiFen) { expAward = (double)(client.ClientData.BattleKilledNum * award.ExpXiShu); if (award.MoJingXiShu > 0.0) { MoJingAward = (double)((int)((double)client.ClientData.BattleKilledNum * award.MoJingXiShu)); } if (award.ChengJiuXiShu > 0.0) { chengJiuAward = (double)((int)((double)client.ClientData.BattleKilledNum * award.ChengJiuXiShu)); } if (!successed) { if (expAward > 0.0) { expAward *= 0.8; } if (MoJingAward > 0.0) { MoJingAward *= 0.8; } if (chengJiuAward > 0.0) { chengJiuAward *= 0.8; } } expAward = (double)((long)(expAward * Data.ChangeLifeEverydayExpRate[client.ClientData.ChangeLifeCount])); expAward = Math.Max(expAward, (double)award.MinExp * Data.ChangeLifeEverydayExpRate[client.ClientData.ChangeLifeCount]); expAward = Math.Min(expAward, (double)award.MaxExp * Data.ChangeLifeEverydayExpRate[client.ClientData.ChangeLifeCount]); MoJingAward = Math.Max(MoJingAward, (double)award.MinMoJing); MoJingAward = Math.Min(MoJingAward, (double)award.MaxMoJing); chengJiuAward = Math.Max(chengJiuAward, (double)award.MinChengJiu); chengJiuAward = Math.Min(chengJiuAward, (double)award.MaxChengJiu); if (expAward > 0.0) { expAward = (double)((int)(expAward * awardmuti)); } if (MoJingAward > 0.0) { MoJingAward = (double)((int)(MoJingAward * awardmuti)); } if (chengJiuAward > 0.0) { chengJiuAward = (double)((int)(chengJiuAward * awardmuti)); } break; } } foreach (SystemXmlItem xml in GameManager.SystemBattlePaiMingAwards.SystemXmlItemDict.Values) { if (null != xml) { int min = xml.GetIntValue("MinPaiMing", -1) - 1; int max = xml.GetIntValue("MaxPaiMing", -1) - 1; if (paiMing >= min && paiMing <= max) { awardsItemList.AddNoRepeat(xml.GetStringValue("Goods")); } } } if (expAward > 0.0) { GameManager.ClientMgr.ProcessRoleExperience(client, (long)expAward, true, false, false, "none"); } if (MoJingAward > 0.0) { GameManager.ClientMgr.ModifyTianDiJingYuanValue(client, (int)MoJingAward, "阵营战", false, true, false); } if (chengJiuAward > 0.0) { GameManager.ClientMgr.ModifyChengJiuPointsValue(client, (int)chengJiuAward, "阵营战", false, true); } List <GoodsData> goodsDataList = Global.ConvertToGoodsDataList(awardsItemList.Items, -1); if (!Global.CanAddGoodsDataList(client, goodsDataList)) { GameManager.ClientMgr.SendMailWhenPacketFull(client, goodsDataList, GLang.GetLang(13, new object[0]), string.Format(GLang.GetLang(14, new object[0]), paiMing + 1)); } else { for (int i = 0; i < goodsDataList.Count; i++) { Global.AddGoodsDBCommand(Global._TCPManager.TcpOutPacketPool, client, goodsDataList[i].GoodsID, goodsDataList[i].GCount, goodsDataList[i].Quality, "", goodsDataList[i].Forge_level, goodsDataList[i].Binding, 0, "", true, 1, "阵营战排名奖励", "1900-01-01 12:00:00", 0, goodsDataList[i].BornIndex, goodsDataList[i].Lucky, 0, goodsDataList[i].ExcellenceInfo, goodsDataList[i].AppendPropLev, 0, null, null, 0, true); } } GameManager.ClientMgr.NotifySelfSuiTangBattleAward(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, this.TangKilledNum, this.SuiKilledNum, (long)expAward, (int)MoJingAward, (int)chengJiuAward, successed, paiMing, awardsItemList.ToString()); } }
private void ProcessAward(GameClient client) { if (this.BattlingState >= BattleStates.StartFight) { if (this.BattlingState == BattleStates.StartFight) { long ticks = TimeUtil.NOW(); if (ticks < this.StateStartTicks + 1000L) { return; } } lock (this.mutex) { int nFlag; if (!this.TheKingOfPKGetawardFlag.TryGetValue(client.ClientData.RoleID, out nFlag)) { return; } if (nFlag > 0) { return; } this.TheKingOfPKGetawardFlag[client.ClientData.RoleID] = 1; } if (client.ClientData.KingOfPkCurrentPoint > this.TheKingOfPKTopPoint) { this.SetTotalPointInfo(client.ClientData.RoleName, client.ClientData.KingOfPkCurrentPoint); } string strPkAward = GameManager.systemParamsList.GetParamValueByName("PkAward"); string[] strChengJiu = null; string[] strExp = null; if (!string.IsNullOrEmpty(strPkAward)) { string[] strFild = strPkAward.Split(new char[] { '|' }); string strInfo = strFild[0]; strChengJiu = strInfo.Split(new char[] { ',' }); strInfo = strFild[1]; strExp = strInfo.Split(new char[] { ',' }); } HeFuAwardTimesActivity activity = HuodongCachingMgr.GetHeFuAwardTimesActivity(); JieRiMultAwardActivity jieriact = HuodongCachingMgr.GetJieRiMultAwardActivity(); SpecPriorityActivity spAct = HuodongCachingMgr.GetSpecPriorityActivity(); double actTimes = 0.0; if (activity != null && activity.InActivityTime() && (double)activity.activityTimes > 0.0) { actTimes += (double)activity.activityTimes; } if (null != jieriact) { JieRiMultConfig config = jieriact.GetConfig(3); if (null != config) { actTimes += config.GetMult(); } } if (null != spAct) { actTimes += spAct.GetMult(SpecPActivityBuffType.SPABT_PKKing); } actTimes = Math.Max(1.0, actTimes); int nChengjiuPoint = Global.SafeConvertToInt32(strChengJiu[0]) + Global.GMin(Global.SafeConvertToInt32(strChengJiu[1]), client.ClientData.KingOfPkCurrentPoint) * Global.SafeConvertToInt32(strChengJiu[2]); nChengjiuPoint *= (int)actTimes; if (nChengjiuPoint > 0) { ChengJiuManager.AddChengJiuPoints(client, "角斗赛", nChengjiuPoint, true, true); } double nRate = Data.ChangeLifeEverydayExpRate[client.ClientData.ChangeLifeCount]; long nExp = (long)((int)((double)Global.SafeConvertToInt32(strExp[0]) * nRate + (double)(Global.GMin(Global.SafeConvertToInt32(strExp[1]), client.ClientData.KingOfPkCurrentPoint) * Global.SafeConvertToInt32(strExp[2])) * nRate)); double dblExperience = 1.0; dblExperience += actTimes; nExp = (long)((int)((double)nExp * dblExperience)); if (nExp > 0L) { GameManager.ClientMgr.ProcessRoleExperience(client, nExp, true, true, false, "none"); } string strCmd = string.Format("{0}:{1}:{2}", client.ClientData.KingOfPkCurrentPoint, nChengjiuPoint, nExp); client.ClientData.KingOfPkCurrentPoint = 0; GameManager.ClientMgr.SendToClient(client, strCmd, 569); ProcessTask.ProcessAddTaskVal(client, TaskTypes.PKKing, -1, 1, new object[0]); } }
/// <summary> /// 给奖励 /// </summary> private void ProcessAward(GameClient client) { int nFlag; if (BattlingState < BattleStates.StartFight) { //开始战斗前离开不给奖励 return; } else if (BattlingState == BattleStates.StartFight) { long ticks = DateTime.Now.Ticks / 10000; if (ticks < StateStartTicks + 1000) //进场1秒后退出才给奖励,防止卡时间点刷奖励 { return; } } lock (mutex) { if (!TheKingOfPKGetawardFlag.TryGetValue(client.ClientData.RoleID, out nFlag)) { return; } if (nFlag > 0) { return; } TheKingOfPKGetawardFlag[client.ClientData.RoleID] = 1; } if (client.ClientData.KingOfPkCurrentPoint > TheKingOfPKTopPoint) { SetTotalPointInfo(client.ClientData.RoleName, client.ClientData.KingOfPkCurrentPoint); } // 1.成就=系数1+Min(系数2,积分)*系数3 2.经验=Min(400,转生级别*400+人物等级)*系数1+Min(系数2,积分)*系数3 2014.4.21改成 人物级别*转生级别对应比例*系数1 +Min(系数2,积分)*系数3 // 经验=系数1*SystemParams.xml定义的ZhuanShengExpXiShu参数值+Min(系数2,积分)*系数3*SystemParams.xml定义的ZhuanShengExpXiShu参数值 string strPkAward = GameManager.systemParamsList.GetParamValueByName("PkAward"); string[] strChengJiu = null; string[] strExp = null; int nChengjiuPoint = 0; long nExp = 0; if (!string.IsNullOrEmpty(strPkAward)) { string[] strFild = strPkAward.Split('|'); string strInfo = strFild[0]; strChengJiu = strInfo.Split(','); strInfo = strFild[1]; strExp = strInfo.Split(','); } nChengjiuPoint = Global.SafeConvertToInt32(strChengJiu[0]) + Global.GMin(Global.SafeConvertToInt32(strChengJiu[1]), client.ClientData.KingOfPkCurrentPoint) * Global.SafeConvertToInt32(strChengJiu[2]); if (nChengjiuPoint > 0) { ChengJiuManager.AddChengJiuPoints(client, "角斗赛", nChengjiuPoint, true, true); } //nExp = Global.GMin(400, client.ClientData.ChangeLifeCount * 400 + client.ClientData.Level) * Global.SafeConvertToInt32(strExp[0]) + // Global.GMin(Global.SafeConvertToInt32(strExp[1]), client.ClientData.KingOfPkCurrentPoint) * Global.SafeConvertToInt32(strExp[2]); double nRate = 0.0; /*if (client.ClientData.ChangeLifeCount == 0) * nRate = 1; * else * nRate = Data.ChangeLifeInfoList[client.ClientData.ChangeLifeCount].ExpProportion;*/ nRate = Data.ChangeLifeEverydayExpRate[client.ClientData.ChangeLifeCount]; //(int)(client.ClientData.Level * nRate * Global.SafeConvertToInt32(strExp[0]) + Global.GMin(Global.SafeConvertToInt32(strExp[1]), client.ClientData.KingOfPkCurrentPoint) * Global.SafeConvertToInt32(strExp[2])); nExp = (int)(Global.SafeConvertToInt32(strExp[0]) * nRate + Global.GMin(Global.SafeConvertToInt32(strExp[1]), client.ClientData.KingOfPkCurrentPoint) * Global.SafeConvertToInt32(strExp[2]) * nRate); double dblExperience = 1.0; // 合服期间奖励翻倍 // 活动时间内 HeFuAwardTimesActivity activity = HuodongCachingMgr.GetHeFuAwardTimesActivity(); if (null != activity && activity.InActivityTime() && activity.activityTimes > 0.0) { dblExperience += activity.activityTimes - 1; } // 节日多倍奖励 JieRiMultAwardActivity jieriact = HuodongCachingMgr.GetJieRiMultAwardActivity(); if (null != jieriact) { JieRiMultConfig config = jieriact.GetConfig((int)MultActivityType.TheKingOfPK); if (null != config) { dblExperience += config.GetMult(); } } nExp = (int)(nExp * dblExperience); if (nExp > 0) { GameManager.ClientMgr.ProcessRoleExperience(client, nExp); } string strCmd = ""; // 1.自己的积分 2.获得成就积分 3.获得经验 strCmd = string.Format("{0}:{1}:{2}", client.ClientData.KingOfPkCurrentPoint, nChengjiuPoint, nExp); client.ClientData.KingOfPkCurrentPoint = 0; GameManager.ClientMgr.SendToClient(client, strCmd, (int)TCPGameServerCmds.CMD_SPR_NOTIFYTHEKINGOFPKAWARDINFO); }