示例#1
0
 public static void GiveBuChang(GameClient client)
 {
     if (!BuChangManager.CanGiveBuChang())
     {
         GameManager.LuaMgr.Error(client, GLang.GetLang(24, new object[0]), 0);
     }
     else
     {
         BuChangItem buChangItem = BuChangManager.GetBuChangItem(Global.GetUnionLevel(client, false));
         if (null == buChangItem)
         {
             GameManager.LuaMgr.Error(client, GLang.GetLang(25, new object[0]), 0);
         }
         else if (!BuChangManager.HasEnoughBagSpaceForAwardGoods(client, buChangItem))
         {
             GameManager.LuaMgr.Error(client, GLang.GetLang(26, new object[0]), 0);
         }
         else
         {
             DateTime buChangDateTime = Global.GetBuChangStartDay();
             int      buChangFlag     = Global.GetRoleParamsInt32FromDB(client, "BuChangFlag");
             if (buChangDateTime.DayOfYear == buChangFlag)
             {
                 GameManager.LuaMgr.Error(client, GLang.GetLang(27, new object[0]), 0);
             }
             else
             {
                 Global.SaveRoleParamsInt32ValueToDB(client, "BuChangFlag", buChangDateTime.DayOfYear, true);
                 for (int i = 0; i < buChangItem.GoodsDataList.Count; i++)
                 {
                     Global.AddGoodsDBCommand(Global._TCPManager.TcpOutPacketPool, client, buChangItem.GoodsDataList[i].GoodsID, buChangItem.GoodsDataList[i].GCount, buChangItem.GoodsDataList[i].Quality, "", buChangItem.GoodsDataList[i].Forge_level, buChangItem.GoodsDataList[i].Binding, 0, "", true, 1, "系统补偿物品", "1900-01-01 12:00:00", buChangItem.GoodsDataList[i].AddPropIndex, buChangItem.GoodsDataList[i].BornIndex, buChangItem.GoodsDataList[i].Lucky, buChangItem.GoodsDataList[i].Strong, 0, 0, 0, null, null, 0, true);
                 }
                 if (buChangItem.MoJing > 0)
                 {
                     GameManager.ClientMgr.ModifyTianDiJingYuanValue(client, buChangItem.MoJing, "系统补偿", false, true, false);
                 }
                 if (buChangItem.Experience > 0L)
                 {
                     GameManager.ClientMgr.ProcessRoleExperience(client, buChangItem.Experience, false, true, false, "none");
                 }
                 client._IconStateMgr.CheckBuChangState(client);
                 client._IconStateMgr.SendIconStateToClient(client);
             }
         }
     }
 }
示例#2
0
        public static bool CheckGiveBuChang(GameClient client)
        {
            bool result;

            if (!BuChangManager.CanGiveBuChang())
            {
                result = false;
            }
            else
            {
                BuChangItem buChangItem = BuChangManager.GetBuChangItem(Global.GetUnionLevel(client, false));
                if (null == buChangItem)
                {
                    result = false;
                }
                else
                {
                    DateTime buChangDateTime = Global.GetBuChangStartDay();
                    int      buChangFlag     = Global.GetRoleParamsInt32FromDB(client, "BuChangFlag");
                    result = (buChangDateTime.DayOfYear != buChangFlag);
                }
            }
            return(result);
        }