public static bool IfZhuHunPerfect(GameClient client) { bool result; if (!GlobalNew.IsGongNengOpened(client, GongNengIDs.WingZhuHun, false)) { result = false; } else { ZhuLingZhuHunLimit i = ZhuLingZhuHunManager.GetLimit(client.ClientData.MyWingData.WingID); result = (i != null && client.ClientData.MyWingData.ZhuHunNum >= i.ZhuHunLimit); } return(result); }
public static void SetZhuHunMax_GM(GameClient client) { ZhuLingZhuHunLimit i = ZhuLingZhuHunManager.GetLimit(client.ClientData.MyWingData.WingID); if (i != null) { client.ClientData.MyWingData.ZhuHunNum = i.ZhuHunLimit; MUWingsManager.WingUpDBCommand(client, client.ClientData.MyWingData.DbID, client.ClientData.MyWingData.WingID, client.ClientData.MyWingData.JinJieFailedNum, client.ClientData.MyWingData.ForgeLevel, client.ClientData.MyWingData.StarExp, client.ClientData.MyWingData.ZhuLingNum, client.ClientData.MyWingData.ZhuHunNum); ZhuLingZhuHunManager.UpdateZhuLingZhuHunProps(client); GameManager.ClientMgr.NotifyUpdateEquipProps(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client); GameManager.ClientMgr.NotifyOthersLifeChanged(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, true, false, 7); if (client._IconStateMgr.CheckReborn(client)) { client._IconStateMgr.SendIconStateToClient(client); } } }
public static double GetZhuHunPct(GameClient client) { double pct = 0.0; double result; if (!GlobalNew.IsGongNengOpened(client, GongNengIDs.WingZhuHun, false)) { result = pct; } else { ZhuLingZhuHunLimit i = ZhuLingZhuHunManager.GetLimit(client.ClientData.MyWingData.WingID); if (i == null) { result = pct; } else { pct = (double)client.ClientData.MyWingData.ZhuHunNum / (double)i.ZhuHunLimit; result = pct; } } return(result); }
public static ZhuLingZhuHunError ReqZhuHun(GameClient client) { int oldLevel = client.ClientData.MyWingData.ZhuHunNum; int oldYinLiang = client.ClientData.YinLiang; int oldMoney = client.ClientData.Money1; ZhuLingZhuHunError result; if (!GlobalNew.IsGongNengOpened(client, GongNengIDs.WingZhuHun, false)) { result = ZhuLingZhuHunError.ZhuHunNotOpen; } else { ZhuLingZhuHunLimit i = ZhuLingZhuHunManager.GetLimit(client.ClientData.MyWingData.WingID); if (i == null) { result = ZhuLingZhuHunError.ErrorConfig; } else if (client.ClientData.MyWingData.ZhuHunNum >= i.ZhuHunLimit) { result = ZhuLingZhuHunError.ZhuHunFull; } else if (Global.GetTotalGoodsCountByID(client, ZhuLingZhuHunManager.ZhuHunCostGoodsID) < ZhuLingZhuHunManager.ZhuHunCostGoodsNum) { result = ZhuLingZhuHunError.ZhuHunMaterialNotEnough; } else if (Global.GetTotalBindTongQianAndTongQianVal(client) < ZhuLingZhuHunManager.ZhuHunCostJinBi) { result = ZhuLingZhuHunError.ZhuHunJinBiNotEnough; } else if (!Global.SubBindTongQianAndTongQian(client, ZhuLingZhuHunManager.ZhuHunCostJinBi, "注魂消耗")) { result = ZhuLingZhuHunError.DBSERVERERROR; } else { string strCostList = EventLogManager.NewResPropString(ResLogType.SubJinbi, new object[] { -ZhuLingZhuHunManager.ZhuHunCostJinBi, oldYinLiang, client.ClientData.YinLiang, oldMoney, client.ClientData.Money1 }); bool bUsedBinding = true; bool bUsedTimeLimited = false; if (!GameManager.ClientMgr.NotifyUseGoods(Global._TCPManager.MySocketListener, Global._TCPManager.tcpClientPool, Global._TCPManager.TcpOutPacketPool, client, ZhuLingZhuHunManager.ZhuHunCostGoodsID, ZhuLingZhuHunManager.ZhuHunCostGoodsNum, false, out bUsedBinding, out bUsedTimeLimited, false)) { result = ZhuLingZhuHunError.DBSERVERERROR; } else { GoodsData goodsDataCost = new GoodsData { GoodsID = ZhuLingZhuHunManager.ZhuHunCostGoodsID, GCount = ZhuLingZhuHunManager.ZhuHunCostGoodsNum }; strCostList += EventLogManager.AddGoodsDataPropString(goodsDataCost); int iRet = MUWingsManager.WingUpDBCommand(client, client.ClientData.MyWingData.DbID, client.ClientData.MyWingData.WingID, client.ClientData.MyWingData.JinJieFailedNum, client.ClientData.MyWingData.ForgeLevel, client.ClientData.MyWingData.StarExp, client.ClientData.MyWingData.ZhuLingNum, client.ClientData.MyWingData.ZhuHunNum + 1); if (iRet < 0) { result = ZhuLingZhuHunError.DBSERVERERROR; } else { client.ClientData.MyWingData.ZhuHunNum++; ZhuLingZhuHunManager.UpdateZhuLingZhuHunProps(client); GameManager.ClientMgr.NotifyUpdateEquipProps(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client); GameManager.ClientMgr.NotifyOthersLifeChanged(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, true, false, 7); EventLogManager.AddWingZhuHunEvent(client, oldLevel, client.ClientData.MyWingData.ZhuHunNum, strCostList); if (client._IconStateMgr.CheckReborn(client)) { client._IconStateMgr.SendIconStateToClient(client); } result = ZhuLingZhuHunError.Success; } } } } return(result); }
public static ZhuLingZhuHunError ReqZhuHun(GameClient client) { if (!GlobalNew.IsGongNengOpened(client, GongNengIDs.WingZhuHun)) { return(ZhuLingZhuHunError.ZhuHunNotOpen); } ZhuLingZhuHunLimit l = ZhuLingZhuHunManager.GetLimit(client.ClientData.MyWingData.WingID); if (l == null) { return(ZhuLingZhuHunError.ErrorConfig); } if (client.ClientData.MyWingData.ZhuHunNum >= l.ZhuHunLimit) { return(ZhuLingZhuHunError.ZhuHunFull); } if (Global.GetTotalGoodsCountByID(client, ZhuLingZhuHunManager.ZhuHunCostGoodsID) < ZhuLingZhuHunManager.ZhuHunCostGoodsNum) { return(ZhuLingZhuHunError.ZhuHunMaterialNotEnough); } if (Global.GetTotalBindTongQianAndTongQianVal(client) < ZhuLingZhuHunManager.ZhuHunCostJinBi) { return(ZhuLingZhuHunError.ZhuHunJinBiNotEnough); } if (!Global.SubBindTongQianAndTongQian(client, ZhuLingZhuHunManager.ZhuHunCostJinBi, "注魂消耗")) { return(ZhuLingZhuHunError.DBSERVERERROR); } bool bUsedBinding = true; bool bUsedTimeLimited = false; if (!GameManager.ClientMgr.NotifyUseGoods(Global._TCPManager.MySocketListener, Global._TCPManager.tcpClientPool, Global._TCPManager.TcpOutPacketPool, client, ZhuLingZhuHunManager.ZhuHunCostGoodsID, ZhuLingZhuHunManager.ZhuHunCostGoodsNum, false, out bUsedBinding, out bUsedTimeLimited)) { return(ZhuLingZhuHunError.DBSERVERERROR); } int iRet = MUWingsManager.WingUpDBCommand(client, client.ClientData.MyWingData.DbID, client.ClientData.MyWingData.WingID, client.ClientData.MyWingData.JinJieFailedNum, client.ClientData.MyWingData.ForgeLevel, client.ClientData.MyWingData.StarExp, client.ClientData.MyWingData.ZhuLingNum, client.ClientData.MyWingData.ZhuHunNum + 1); if (iRet < 0) { return(ZhuLingZhuHunError.DBSERVERERROR); } client.ClientData.MyWingData.ZhuHunNum++; ZhuLingZhuHunManager.UpdateZhuLingZhuHunProps(client); // 通知客户端属性变化 GameManager.ClientMgr.NotifyUpdateEquipProps(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client); // 总生命值和魔法值变化通知(同一个地图才需要通知) GameManager.ClientMgr.NotifyOthersLifeChanged(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client); return(ZhuLingZhuHunError.Success); }