public string RetrievePlayerPasswordById(Guid playerId) { using (var context = new GameServerEntities()) { var playerRow = context.Players.Single(x => x.id == playerId); if (playerRow.Equals(null)) { throw new EmptyResultsException(); } return(playerRow.password); } }
public void CreatePlayer_DoesNotThrowException() { var playerId = Guid.NewGuid(); var username = playerId.ToString(); var password = "******"; _controller.CreatePlayer(playerId, username, password); using (var context = new GameServerEntities()) { var players = context.Players.Select(x => x.username); Assert.Contains(username, players); } }
public List <MatchResult> RetrieveAllMatchesByPlayerId(Guid playerId) { using (var context = new GameServerEntities()) { var matches = context.Matches.Where(x => x.Players.Select(y => y.id).Contains(playerId)).ToList(); var resultList = new List <MatchResult>(); if (matches.Count() != 0) { resultList = ModelConverter.FromRow.GetMatchResultsFromMatches(matches); } return(resultList); } }
public PlayerProfile RetrievePlayerByUsername(string username) { using (var context = new GameServerEntities()) { var playerRow = context.Players.FirstOrDefault(x => x.username == username); if (playerRow == null) { throw new InvalidUsernameException(); } var profile = ModelConverter.FromRow.GetPlayerProfileFromPlayer(playerRow); return(profile); } }
public void CreatePlayer(Guid userId, string username, string password) { using (var context = new GameServerEntities()) { var player = new Player { id = userId, username = username, password = password, }; context.Players.Add(player); context.SaveChanges(); } }
public List <GameInformation> RetrieveGameList() { using (var context = new GameServerEntities()) { var dataList = context.Games.ToList(); if (dataList.Count == 0) { throw new EmptyResultsException(); } var infoList = dataList .Select(x => ModelConverter.FromRow.GetGameInformationFromGame(x)) .ToList(); return(infoList); } }
public void StoreMatch(MatchState matchState) { using (var context = new GameServerEntities()) { var players = context.Players.Where(x => matchState.players.Contains(x.id)).ToList(); var matchRow = ModelConverter.ToRow.GetMatchFromMatchState(matchState); if (players.Count == 0) { throw new EmptyResultsException(); } matchRow.Players = players; context.Matches.Add(matchRow); context.SaveChanges(); } }
public bool CheckUsernameExists(string username) { using (var context = new GameServerEntities()) { var usernames = context.Players.ToList().Select(x => x.username).ToList(); if (usernames.Count == 0) { throw new EmptyResultsException(); } if (usernames.Contains(username)) { return(true); } return(false); } }
public void StoreMatch_DoesNotThrowException() { var match = new MatchState { id = Guid.NewGuid(), gameStartTime = DateTime.Now, gameEndTime = DateTime.Now.AddHours(1), gameType = GameType.TicTacToe, operationState = GameOperationState.Completed, winnerId = _firstPlayer, playerTurnId = _firstPlayer, players = new List<Guid> { _firstPlayer, _secondPlayer }, inGameState = new TicTacToeState { firstPlayer = _firstPlayer, secondPlayer = _secondPlayer, board = new List<PlayerMark>(), } }; _controller.StoreMatch(match); using (var context = new GameServerEntities()) { var storedMatches = context.Matches.ToList(); Assert.Contains(match.id, storedMatches.Select(x => x.id)); } }