public override void Render(MyWindow window)// function for rendering all obiects only draw in right order { window.Draw(BackSite); window.Draw(NewGame); window.Draw(Load); window.Draw(Options); window.Draw(Exit); }
public override void Render(MyWindow window) { window.Draw(BackGround); window.Draw(Back); for (int i = 0; i < 5; i++) { window.Draw(Sav[i]); } }
public override void Render(MyWindow window) { window.Draw(BackSite); window.Draw(Back); }