public override void Init(BaseScrollRect scrollRect) { base.Init(scrollRect); m_ScrollRect = scrollRect.GetComponent <ScrollRect>(); m_ScrollBar = m_ScrollRect.horizontalScrollbar; if (m_ScrollBar != null) { IconState m_IconState = m_ScrollBar.GetComponent <IconState>(); if (m_IconState == null) { m_IconState = m_ScrollBar.gameObject.AddComponent <IconState>(); } } }
public virtual void Init(BaseScrollRect scrollRect) { m_ScrollRect = scrollRect; }