示例#1
0
        public void OnPlayerReady()
        {
            BattleEngine.Instance.InputVKey((int)GameVKey.CreatePlayer, 0, _mainPlayerId);

            GameInput.EnableInput();

            BattleView.Instance.FocusOnPlayer(_mainPlayerId);
        }
示例#2
0
        /// <summary>
        /// 恢复游戏
        /// </summary>
        public void Resume()
        {
            m_pause = false;

            GameInput.EnableInput();
        }