public void Init() { CalculateSpeedProgress progress_cal = new CalculateSpeedProgress(); RoundStartProgress progress_Start = new RoundStartProgress(); RoundPlayerGetCardProgress progress_GetCard = new RoundPlayerGetCardProgress(); RoundPlayingProgress progress_Playing = new RoundPlayingProgress(); RoundEndProgress progress_End = new RoundEndProgress(); start_progress = progress_cal; }
public void Cleanup() { m_registerGameProgress.Clear(); start_progress = null; }