public void CreateSellHouseWindow() { CloseMenuWindow(); var sellHouseWindow = new Window(ControlManager.Manager); sellHouseWindow.BringToFront(); sellHouseWindow.Init(); var tabs = new SellHouse((player, house) => SellHouse(player, house, sellHouseWindow)).GetTabbedControl(ControlManager.Manager, _gameInfo.PlayerList); tabs.Init(); tabs.MinimumWidth = sellHouseWindow.Width; tabs.MinimumHeight = sellHouseWindow.Height; tabs.Parent = sellHouseWindow; sellHouseWindow.Closed += (sender, args) => { MenuButton.Enabled = true; }; ControlManager.Add(sellHouseWindow); tabs.SelectedIndex = 0; }
public void CreateSellHouseWindow() { CloseMenuWindow(); var sellHouseWindow = new Window(ControlManager.Manager); sellHouseWindow.BringToFront(); sellHouseWindow.Init(); var tabs = new SellHouse((player, house) => SellHouse(player, house, sellHouseWindow)).GetTabbedControl(ControlManager.Manager, _gameInfo.PlayerList); tabs.Init(); tabs.MinimumWidth = sellHouseWindow.Width; tabs.MinimumHeight = sellHouseWindow.Height; tabs.Parent = sellHouseWindow; sellHouseWindow.Closed += (sender, args) => { MenuButton.Enabled = true; }; ControlManager.Add(sellHouseWindow); tabs.SelectedIndex = 0; }