static void Main(string[] args) { ServerProgram server = new ServerProgram(); server.d_Exit = new GameExitDummy(); ServerProgram.Public = true; new CrashReporter().Start(server.Start); }
public static void ServerThreadStart() { try { ServerProgram server = new ServerProgram(); server.d_Exit = exit; server.Start(); } catch (Exception e) { MessageBox.Show(e.ToString()); } }