private void EditMonster(ref MonsterData editMonster)
        {
            MonsterEditWindow editWindow = new MonsterEditWindow();

            editWindow.LoadMonsterToEdit(ref editMonster);

            if (editWindow.ShowDialog(this) == DialogResult.OK)
            {
                string MonID = editMonster.MonsterID;
                editMonster.Clear();
                editMonster.MonsterID = MonID;

                MonTypeComboBoxItem selectedMonType = (MonTypeComboBoxItem)editWindow.MonsterTypeSelector.SelectedItem;
                editMonster.type       = selectedMonType.Value;
                editMonster.MonsterID  = editWindow.MonsterIdInput.Text;
                editMonster.startPos.X = Convert.ToInt32(editWindow.InitXPos.Text);
                editMonster.startPos.Y = Convert.ToInt32(editWindow.InitYPos.Text);
                foreach (MonsterAICommand cmd in editWindow.m_CmdDataList)
                {
                    editMonster.Commands.Add(cmd);
                }
                MessageBox.Show("수정이 정상적으로 완료되었습니다.");
            }
            editWindow.Dispose();
        }
        private void MonsterAddBtn_Click(object sender, EventArgs e)
        {
            MonsterEditWindow editWindow = new MonsterEditWindow();

            if (editWindow.ShowDialog(this) == DialogResult.OK)
            {
                MonsterData monster = new MonsterData();

                MonTypeComboBoxItem selectedMonType = (MonTypeComboBoxItem)editWindow.MonsterTypeSelector.SelectedItem;
                monster.type       = selectedMonType.Value;
                monster.MonsterID  = editWindow.MonsterIdInput.Text;
                monster.startPos.X = Convert.ToInt32(editWindow.InitXPos.Text);
                monster.startPos.Y = Convert.ToInt32(editWindow.InitYPos.Text);

                foreach (MonsterAICommand cmd in editWindow.m_CmdDataList)
                {
                    monster.Commands.Add(cmd);
                }
                m_StageMonsters.Add(monster);
                MonsterList.Items.Add(monster.MonsterID);
            }
            editWindow.Dispose();
        }