public void RemoveLobby(Lobby lobby) { _lobbyDic.Remove(lobby.Id); log.Debug("lobby " + lobby + " removed"); }
internal void AddLobbyConnection(Lobby l, LobbyConnection c) { l.Connections.Add(c.Connection.Id, c); c.Lobby = l; log.Debug("added connection " + c + " to lobby " + l); }
public void AddLobby(Lobby lobby) { _lobbyDic.Add(lobby.Id, lobby); log.Debug("lobby " + lobby + " added"); }