private void createTextFieldFromCharacter(ListView _CharactersListView, PlayerObject _PlayerObject) { TextField var_TextField1 = new TextField(new Rectangle(0, 0, 289, 85)); var_TextField1.IsTextEditAble = false; var_TextField1.Text = _PlayerObject.Name; _CharactersListView.addAtBottom(var_TextField1); }
public PlayerObject createPlayerObject(PlayerObject _PlayerObject) { PlayerObject playerObject = this.createPlayerObject(RaceEnum.Human, FactionEnum.Beerdrinker, CreatureEnum.Archer, GenderEnum.Male); playerObject.Scale = _PlayerObject.Scale; playerObject.Velocity = new Vector3(0, 0, 0); playerObject.FactionEnum = _PlayerObject.FactionEnum; playerObject.RaceEnum = _PlayerObject.RaceEnum; playerObject.Gender = _PlayerObject.Gender; playerObject.Name = _PlayerObject.Name; playerObject.Body.setColor(_PlayerObject.Body.BodyColor); return playerObject; }
public PlayerObject createPlayerObject(RaceEnum objectRace, FactionEnum objectFaction, CreatureEnum objectType, GenderEnum objectGender) { PlayerObject playerObject = new PlayerObject(); playerObject.Scale = 1; playerObject.Velocity = new Vector3(0, 0, 0); playerObject.FactionEnum = objectFaction; playerObject.RaceEnum = objectRace; playerObject.Gender = objectGender; playerObject.Name = NameFactory.getName(objectType, objectGender); this.createBodySettings(playerObject, objectRace, objectGender); return playerObject; }
public void Decode(NetIncomingMessage im) { this.PlayerObject = Utility.Serializer.DeserializeObjectFromString<PlayerObject>(im.ReadString()); this.MessageTime = im.ReadDouble(); }
public RequestPlayerMessage(PlayerObject _PlayerObject) { this.PlayerObject = _PlayerObject; this.MessageTime = NetTime.Now; }
private void createCharacter(Factory.FactoryEnums.GenderEnum _GenderEnum) { this.playerObject = Factory.CreatureFactory.creatureFactory.createPlayerObject(Factory.FactoryEnums.RaceEnum.Human, Factory.FactoryEnums.FactionEnum.Beerdrinker, Factory.FactoryEnums.CreatureEnum.Commandant, _GenderEnum); this.playerObject.Body.stopWalk(); this.playerObject.Position = new Vector3(400, 220, 0); }
public Client getClient(PlayerObject _PlayerObject) { foreach (Client var_Client in serverClients) { if (var_Client.PlayerObject != null) { if (var_Client.PlayerObject.Equals(_PlayerObject)) { return var_Client; } } } return null; }