public void Draw(DrawableDataBuffer buffer) { List<IDrawable> drawableObjects = buffer.GetData(); foreach (IDrawable obj in drawableObjects) { Console.WriteLine(obj.GetDrawableData()); } }
/// <summary> /// Draws the game board. /// </summary> private void Draw() { this.buffer = this.currentGame.GetBuffer(); this.drawHandler.Draw(this.buffer); this.buffer.EmptyBuffer(); }