private void DSLoadHandler(Msg_LD_Load msg, PBChannel channel, int handle, uint seq) { try { DataCacheSystem.Instance.LoadActionQueue.QueueAction<Msg_LD_Load, PBChannel, int>(DataCacheSystem.Instance.Load, msg, channel, handle); } catch (Exception e) { var errorReply = new Msg_DL_LoadResult(); errorReply.MsgId = msg.MsgId; errorReply.PrimaryKeys.AddRange(msg.PrimaryKeys); errorReply.SerialNo = msg.SerialNo; errorReply.ErrorNo = Msg_DL_LoadResult.ErrorNoEnum.Exception; errorReply.ErrorInfo = e.Message; channel.Send(errorReply); LogSys.Log(LOG_TYPE.ERROR, "Load data failed. MsgId:{0}, Key:{1} Error:{2} Detail:{3}", msg.MsgId, msg.PrimaryKeys, e.Message, e.StackTrace); } }
internal static void Load(Msg_LD_Load msg, MyAction<Msg_DL_LoadResult> callback) { Msg_DL_LoadResult ret = new Msg_DL_LoadResult(); ret.MsgId = msg.MsgId; ret.PrimaryKeys.AddRange(msg.PrimaryKeys); ret.SerialNo = msg.SerialNo; ; ret.ErrorNo = Msg_DL_LoadResult.ErrorNoEnum.Success; if (DataCacheConfig.IsPersistent) { try { for (int i = 0; i < msg.LoadRequests.Count; ++i) { Msg_LD_SingleLoadRequest req = msg.LoadRequests[i]; switch (req.LoadType) { case Msg_LD_SingleLoadRequest.LoadTypeEnum.LoadAll: { int start = req.Start; int count = req.Count; List<GeneralRecordData> datas = DataDML.LoadAll(req.MsgId, start, count); foreach (GeneralRecordData data in datas) { Msg_DL_SingleRowResult result = new Msg_DL_SingleRowResult(); result.MsgId = req.MsgId; result.PrimaryKeys.AddRange(data.PrimaryKeys); result.ForeignKeys.AddRange(data.ForeignKeys); result.DataVersion = data.DataVersion; result.Data = data.Data; ret.Results.Add(result); } } break; case Msg_LD_SingleLoadRequest.LoadTypeEnum.LoadSingle: { GeneralRecordData data = DataDML.LoadSingle(req.MsgId, req.Keys); Msg_DL_SingleRowResult result = new Msg_DL_SingleRowResult(); result.MsgId = req.MsgId; if (data != null) { result.PrimaryKeys.AddRange(data.PrimaryKeys); result.ForeignKeys.AddRange(data.ForeignKeys); result.DataVersion = data.DataVersion; result.Data = data.Data; } else { result.PrimaryKeys.AddRange(msg.PrimaryKeys); result.ForeignKeys.Clear(); result.DataVersion = -1; result.Data = null; ret.ErrorNo = Msg_DL_LoadResult.ErrorNoEnum.NotFound; } ret.Results.Add(result); } break; case Msg_LD_SingleLoadRequest.LoadTypeEnum.LoadMulti: { List<GeneralRecordData> dataList = DataDML.LoadMulti(req.MsgId, req.Keys); foreach (GeneralRecordData data in dataList) { Msg_DL_SingleRowResult result = new Msg_DL_SingleRowResult(); result.MsgId = req.MsgId; result.PrimaryKeys.AddRange(data.PrimaryKeys); result.ForeignKeys.AddRange(data.ForeignKeys); result.DataVersion = data.DataVersion; result.Data = data.Data; ret.Results.Add(result); } } break; } } } catch (Exception ex) { ret.ErrorNo = Msg_DL_LoadResult.ErrorNoEnum.PostError; ret.ErrorInfo = ex.Message; LogSys.Log(LOG_TYPE.ERROR, ConsoleColor.Red, "Load data from mysql ERROR. MsgId:{0}, Key:{1}\nErrorMessage:{2}\nStackTrace:{3}", msg.MsgId, msg.PrimaryKeys, ex.Message, ex.StackTrace); } finally { DataCacheSystem.Instance.QueueAction(callback, ret); } } else { ret.ErrorNo = Msg_DL_LoadResult.ErrorNoEnum.NotFound; ret.ErrorInfo = string.Empty; DataCacheSystem.Instance.QueueAction(callback, ret); } }
internal void DSPLoadUserCallback(Msg_DL_LoadResult ret, string accountId, string nickname) { AccountInfo accountInfo = m_AccountSystem.FindAccountById(accountId); if (accountInfo == null) { return; } ulong userGuid = 0;// accountInfo.UserGuid; if (Msg_DL_LoadResult.ErrorNoEnum.Success == ret.ErrorNo) { TableUserInfo dataUser = null; foreach (var result in ret.Results) { object _msg; if (DbDataSerializer.Decode(result.Data, DataEnum2Type.Query(result.MsgId), out _msg)) { DataEnum msgEnum = (DataEnum)result.MsgId; switch (msgEnum) { case DataEnum.TableUserInfo: dataUser = _msg as TableUserInfo; break; default: LogSys.Log(LOG_TYPE.ERROR, ConsoleColor.Red, "Decode user data ERROR. Wrong message id. UserGuid:{0}, WrongId:{1}", userGuid, msgEnum); break; } } } #region 由数据库数据构建UserInfo UserInfo ui = NewUserInfo(); //基础数据 ui.FromProto(dataUser); ui.SetMoneyForDB(dataUser.Money); ui.SetGoldForDB(dataUser.Gold); #endregion ui.NodeName = accountInfo.NodeName; this.DoUserLogin(ui); NodeMessage replyMsg = new NodeMessage(LobbyMessageDefine.RoleEnterResult, ui.AccountId, ui.Guid); GameFrameworkMessage.RoleEnterResult protoData = CreateRoleEnterResultMsg(ui); protoData.Result = RoleEnterResult.RoleEnterResultEnum.Success; replyMsg.m_ProtoData = protoData; NodeMessageDispatcher.SendNodeMessage(accountInfo.NodeName, replyMsg); } else if (Msg_DL_LoadResult.ErrorNoEnum.NotFound == ret.ErrorNo) { CreateRole(accountId, nickname, 1); } else { NodeMessage replyMsg = new NodeMessage(LobbyMessageDefine.RoleEnterResult, accountInfo.AccountId, userGuid); GameFrameworkMessage.RoleEnterResult protoData = new GameFrameworkMessage.RoleEnterResult(); protoData.Result = RoleEnterResult.RoleEnterResultEnum.UnknownError; replyMsg.m_ProtoData = protoData; NodeMessageDispatcher.SendNodeMessage(accountInfo.NodeName, replyMsg); } LogSys.Log(LOG_TYPE.INFO, "UserProcessScheduler-OnRoleEnter-EndLoadUser. AccountId:{0}, UserGuid:{1}, Result:{2}", accountId, userGuid, ret.ErrorNo); }
//==========================通过QueueAction调用的方法=========================================== //注意!回调函数目前在缓存线程与db线程都可能调用,回调函数的实现需要是线程安全的(目前一般都是发消息,满足此条件)。 internal void Load(Msg_LD_Load msg, PBChannel channel, int handle) { //首先在缓存中查找数据,若未找到,则到DB中查找 bool isLoadCache = true; Msg_DL_LoadResult ret = new Msg_DL_LoadResult(); ret.MsgId = msg.MsgId; ret.PrimaryKeys.AddRange(msg.PrimaryKeys); ret.SerialNo = msg.SerialNo; ret.ErrorNo = 0; for (int i = 0; i < msg.LoadRequests.Count; ++i) { Msg_LD_SingleLoadRequest req = msg.LoadRequests[i]; KeyString loadKey = KeyString.Wrap(req.Keys); switch (req.LoadType) { case Msg_LD_SingleLoadRequest.LoadTypeEnum.LoadAll: { isLoadCache = false; } break; case Msg_LD_SingleLoadRequest.LoadTypeEnum.LoadSingle: { InnerCacheItem item = m_InnerCacheSystem.Find(req.MsgId, loadKey); if (item != null) { Msg_DL_SingleRowResult result = new Msg_DL_SingleRowResult(); result.MsgId = req.MsgId; result.PrimaryKeys.AddRange(req.Keys); result.DataVersion = 0; //TODO: 这个DataVersion有用吗? result.Data = item.DataMessage; ret.Results.Add(result); } else { isLoadCache = false; } } break; case Msg_LD_SingleLoadRequest.LoadTypeEnum.LoadMulti: { List<InnerCacheItem> itemList = m_InnerCacheSystem.FindByForeignKey(req.MsgId, loadKey); foreach (var item in itemList) { Msg_DL_SingleRowResult result = new Msg_DL_SingleRowResult(); result.MsgId = req.MsgId; result.PrimaryKeys.AddRange(req.Keys); result.DataVersion = 0; //TODO: 这个DataVersion有用吗? result.Data = item.DataMessage; ret.Results.Add(result); } } break; } } if (isLoadCache) { channel.Send(ret); LogSys.Log(LOG_TYPE.INFO, "Load data from cache. MsgId:{0}, Key:{1}", msg.MsgId, KeyString.Wrap(msg.PrimaryKeys).ToString()); } else { //查找DB交给DBLoad线程操作 DbThreadManager.Instance.LoadActionQueue.QueueAction(DataLoadImplement.Load, msg, (MyAction<Msg_DL_LoadResult>)((Msg_DL_LoadResult result) => { if (result.ErrorNo == Msg_DL_LoadResult.ErrorNoEnum.Success) { foreach (Msg_DL_SingleRowResult row in result.Results) { m_InnerCacheSystem.AddOrUpdate(row.MsgId, KeyString.Wrap(row.PrimaryKeys), KeyString.Wrap(row.ForeignKeys), row.Data); } } channel.Send(result); LogSys.Log(LOG_TYPE.INFO, "Load data from database. MsgId:{0}, Key:{1}", msg.MsgId, KeyString.Wrap(msg.PrimaryKeys).ToString()); })); } }
internal void DSPLoadAccountCallback(string accountId, Msg_DL_LoadResult ret) { AccountInfo accountInfo = m_AccountSystem.FindAccountById(accountId); if (accountInfo == null) { return; } NodeMessage replyMsg = new NodeMessage(LobbyMessageDefine.AccountLoginResult, accountId); GameFrameworkMessage.AccountLoginResult protoMsg = new GameFrameworkMessage.AccountLoginResult(); protoMsg.m_AccountId = accountId; protoMsg.m_Result = AccountLoginResult.AccountLoginResultEnum.Error; try { if (ret.ErrorNo == Msg_DL_LoadResult.ErrorNoEnum.Success) { foreach (var result in ret.Results) { object _msg; if (DbDataSerializer.Decode(result.Data, DataEnum2Type.Query(result.MsgId), out _msg)) { DataEnum msgEnum = (DataEnum)result.MsgId; switch (msgEnum) { case DataEnum.TableAccount: accountInfo.TableAccount.FromProto(_msg as TableAccount); break; default: LogSys.Log(LOG_TYPE.ERROR, ConsoleColor.Red, "Decode account data ERROR. Wrong message id. Account:{0}, WrongId:{1}", result.PrimaryKeys[0], msgEnum); break; } } } if (accountInfo.TableAccount.IsBanned) { //账号被封停 protoMsg.m_Result = AccountLoginResult.AccountLoginResultEnum.Banned; } else { accountInfo.CurrentState = AccountState.Online; accountInfo.LastLoginTime = TimeUtility.CurTimestamp; m_AccountSystem.AddAccountById(accountId, accountInfo); LogSys.Log(LOG_TYPE.INFO, ConsoleColor.Green, "LoginStep_4a: Account login SUCCESS . AccountId:{0}, LogicServerId:{1}, AccountId:{2}", accountId, 0, accountId); protoMsg.m_Result = AccountLoginResult.AccountLoginResultEnum.Success; protoMsg.m_UserGuid = accountInfo.UserGuid; } } else if (ret.ErrorNo == Msg_DL_LoadResult.ErrorNoEnum.NotFound) { //账号首次进入游戏 LogSys.Log(LOG_TYPE.INFO, ConsoleColor.Green, "LoginStep_4b: Load account NotFound . AccountId:{0}, LogicServerId:{1}, AccountId:{2}", accountId, 0, accountId); accountInfo.CurrentState = AccountState.Online; accountInfo.TableAccount.AccountId = accountId; accountInfo.TableAccount.IsBanned = false; m_AccountSystem.AddAccountById(accountId, accountInfo); protoMsg.m_Result = AccountLoginResult.AccountLoginResultEnum.FirstLogin; protoMsg.m_UserGuid = accountInfo.UserGuid; //norm log accountInfo.LastLoginTime = TimeUtility.CurTimestamp; } else { //数据加载失败 LogSys.Log(LOG_TYPE.INFO, ConsoleColor.Yellow, "LoginStep_4c: Load account FAILED . AccountId:{0}, LogicServerId:{1}, AccountId:{2}", accountId, 0, accountId); } } catch (Exception ex) { LogSys.Log(LOG_TYPE.INFO, ConsoleColor.Red, "ERROR LoginStep_4d. AccountId:{0}, LogicServerId:{1}, AccountId:{2}\nERROR Message:{3}\nStackTrace:{4}", accountId, 0, accountId, ex.Message, ex.StackTrace); } finally { if (protoMsg.m_Result != AccountLoginResult.AccountLoginResultEnum.Success && protoMsg.m_Result != AccountLoginResult.AccountLoginResultEnum.FirstLogin) { m_AccountSystem.RemoveAccountById(accountId); } replyMsg.m_ProtoData = protoMsg; NodeMessageDispatcher.SendNodeMessage(accountInfo.NodeName, replyMsg); } }