示例#1
0
    bool UserNotificationsChangedHandler(GameFramework.Messaging.BaseMessage message)
    {
        UserNotificationsChangedMessage msg = message as UserNotificationsChangedMessage;

        if (msg.Enabled)
        {
            CancelLocalNotifications();
            RegisterLocalNotifications();
        }
        else
        {
            CancelLocalNotifications();
        }

        return(true);
    }
 /// <summary>
 /// A dummy test handler that will update a global value to show it has been called.
 /// </summary>
 /// <param name="message"></param>
 /// <returns></returns>
 public bool TestHandler(BaseMessage message)
 {
     _testHandlerCalled = true;
     _handlerCallCount++;
     return(true);
 }