public void receiveEvent(GameEvents.GameEvent e) { if (e.GetType().Name.Equals("CenterCameraEvent")) { CenterCamera(); } }
public void receiveEvent(GameEvents.GameEvent e) { if (e.GetType().Name.Equals("PlayerDeathEvent")) { PlayerDied(((PlayerDeathEvent)e).GetPlayer()); } }
public void receiveEvent(GameEvents.GameEvent e) { if (e.GetType().Name.Equals("UpdateHud")) { updateHud(); } }
public void receiveEvent(GameEvents.GameEvent e) { if (e.GetType().Name.Equals("BackgroundScrollEvent")) { amountToMoveX += ((BackgroundScrollEvent)e).MoveX; amountToMoveY += ((BackgroundScrollEvent)e).MoveY; } }
public void receiveEvent(GameEvents.GameEvent e) { if (e.GetType().Name.Equals("DamagePlayer")) { int damage = ((DamagePlayer)e).getDamageValue(); bool doKnockback = !(tookDamage || invunerable) && ((DamagePlayer)e).bounceAfterTakingDamage(); doDamage(damage); if (doKnockback) { GameObject damager = ((DamagePlayer)e).getDamager(); if (damager.tag.Equals("Enemy")) { Vector2 direction = new Vector2(transform.position.x - damager.transform.position.x, transform.position.y - damager.transform.position.y); rigidbody2D.AddForce(direction * bounceForce); } else { Vector2 direction = rigidbody2D.velocity.normalized * -1;; rigidbody2D.AddForce(direction * bounceForce); } } } else if (e.GetType().Name.Equals("EnterRoom")) { bool isFirstTime = ((EnterRoom)e).isFirstTime(); if (isFirstTime) { gainShieldCharge(); } } else if (e.GetType().Name.Equals("CollectPower")) { shipSounds.playPowerup(); int type = ((CollectPower)e).getPowerupType(); if (type == 1) { gainShield(); } else if (type == 2) { gainDamage(); } else if (type == 3) { gainRateofFire(); } else if (type == 4) { has5Shot = true; } } }
public void receiveEvent(GameEvents.GameEvent e) { if (e.GetType().Name.Equals("Restart")) { Application.LoadLevel(2); } if (e.GetType().Name.Equals("Win")) { Invoke("TriggerWin", 3f); } }
public void receiveEvent(GameEvents.GameEvent e) { if (e.GetType().Name.Equals("EnterRoom")) { target = ((EnterRoom)e).getNewRoom(); } if (e.GetType().Name.Equals("CameraShake")) { jiggleAmt = ((CameraShake)e).getAmount(); StartCoroutine(jiggleCam2(((CameraShake)e).getDuration())); } }
public static void post(GameEvent e) { //Filter out the dead weak references var alive_list = (from el in listeners where el.IsAlive select el); //store the alive references listeners = alive_list.ToList(); //iterate through alive references foreach(WeakReference wref in alive_list) { //call eventReceived on the listener (wref.Target as GameEventListener).eventReceived(e); } }