示例#1
0
 public TestClass1(GameStateFixture gameStateFixture,
                   ITestOutputHelper output)
 {
     _gameStateFixture = gameStateFixture;
     _output           = output;
 }
示例#2
0
 public GameStatedShouldShareContext2(GameStateFixture gameStateFixture, ITestOutputHelper testOutput)
 {
     _gStateFixture    = gameStateFixture;
     _testOutputHelper = testOutput;
 }