public PosterActivity(Poster poster, CentraProccessing cpu, string label) { st = Game.OUG; this.label = label; this.poster = poster; this.cpu = cpu; }
public override void getKey(char key) { switch (key) { case Game.UP_KEY: itemUp(); break; case Game.DOWN_KEY: itemDown(); break; case Game.ZERO_KEY: cpu.createMapSourceTD("Tu do", source[index]); Poster p = new Poster(cpu.blankPoster); SpeedMenu spmenu = new SpeedMenu(p, cpu); cpu.pushStack(spmenu); cpu.topOfStackWork(); break; case Game.BACK_KEY: cpu.popStack(); cpu.drawTopOfStack(); break; case Game.REFRESH_KEY: cpu.drawInfoFrame(); drawAll(); break; } }
public ChoseMapMenu(Poster poster, CentraProccessing cpu) { st = Game.OUG; label = "Map Menu"; index = 0; source = new List <string>(); item = new List <string>(); this.poster = poster; this.cpu = cpu; try { string[] file = Directory.GetFiles("map").Where(n => n.EndsWith(".mp")).ToArray(); if (file.Length == 0) { throw new Exception(); } int i = 1; foreach (var s in file) { source.Add(s); item.Add(i + "." + Path.GetFileName(s).Split('.')[0]); i++; } } catch (Exception e) { Environment.Exit(1); } }
public FirstMenu(Poster poster, CentraProccessing cpu) { st = Game.OUG; label = "T.P.Menu"; index = 0; this.poster = poster; this.cpu = cpu; }
public EndGame(Poster poster, CentraProccessing cpu, string label, string[] data) { st = Game.OUG; this.label = label; this.poster = poster; this.cpu = cpu; this.data = data; }
public SpeedMenu(Poster poster, CentraProccessing cpu) { this.poster = poster; this.cpu = cpu; index = 0; label = "S.Menu"; st = Game.OUG; }
public Option(Poster poster, CentraProccessing cpu, string label) { st = Game.OUG; this.label = label; this.poster = poster; this.cpu = cpu; key = '\0'; index = 0; }
public MapNotification(Poster poster, CentraProccessing cpu, Map map, User user, string label, string[] data) { st = Game.OUG; this.label = label; this.poster = poster; this.cpu = cpu; this.data = data; this.map = map; this.user = user; }
public SettingMenu(Poster poster, CentraProccessing cpu) { st = Game.OUG; label = "Setting"; menuType = 0; clY = Game.colorIndex; fiY = Game.figureIndex; ctY = Game.mapColorIndex; this.poster = poster; this.cpu = cpu; }
//lay du lieu ban phim public override void getKey(char key) { switch (key) { case Game.UP_KEY: itemUp(); break; case Game.DOWN_KEY: itemDown(); break; case Game.ZERO_KEY: Poster p = new Poster(cpu.blankPoster); switch (index) { case 0: cpu.setTypePlay(CentraProccessing.TypePlay.TUDO); cpu.pushStack(new ChoseMapMenu(p, cpu)); break; case 1: cpu.setTypePlay(CentraProccessing.TypePlay.CHIENDICH); cpu.pushStack(new SpeedMenu(p, cpu)); break; case 2: cpu.pushStack(new SettingMenu(p, cpu)); break; case 3: Environment.Exit(0); break; } cpu.topOfStackWork(); break; case Game.BACK_KEY: cpu.popStack(); cpu.drawTopOfStack(); break; case Game.REFRESH_KEY: cpu.drawInfoFrame(); drawAll(); break; } }
public override void getKey(char c) { switch (c) { case Game.ZERO_KEY: Poster p = new Poster("poster/menu.mp"); FirstMenu tpmenu = new FirstMenu(p, cpu); cpu.pushStack(tpmenu); cpu.topOfStackWork(); break; case Game.REFRESH_KEY: cpu.drawInfoFrame(); drawAll(); break; } }
public CentraProccessing() { Console.SetWindowSize(Game.W_WIDTH, Game.W_HEIGHT); Console.BackgroundColor = Game.W_COLOR; Game.mapColor = ConsoleColor.Yellow; Game.snake_color = ConsoleColor.Cyan; Game.snake_fig = '▓'; firstPoster = new Poster("poster/poster.mp"); blankPoster = new Poster("poster/menu.mp"); win = new Poster("poster/Win.mp"); info = new InfoTable("control/control.mp"); info.showFrame(); notification = new Stack <Activity>(); sourceMap = new Stack <string[]>(); activity = new Stack <Activity>(); Poster p = new Poster(firstPoster); PosterActivity s = new PosterActivity(p, this, "Poster"); activity.Push(s); topOfStack = activity.First(); topOfStack.work(); }
//lam gi khi co phim nhap vao private bool reactKey() { if (key == '\0') { return(false); } UserSnake n = canvas.getSnake; int dir = n.getDir; switch (key) { //di len case Game.UP_KEY: if (st == Game.PLAY && dir != Snake.UP && dir != Snake.DOWN) { n.setDir(Snake.UP); } break; //di xuong case Game.DOWN_KEY: if (st == Game.PLAY && dir != Snake.UP && dir != Snake.DOWN) { n.setDir(Snake.DOWN); } break; //qua trai case Game.LEFT_KEY: if (st == Game.PLAY && dir != Snake.RIGHT && dir != Snake.LEFT) { n.setDir(Snake.LEFT); } break; //qua phai case Game.RIGHT_KEY: if (st == Game.PLAY && dir != Snake.RIGHT && dir != Snake.LEFT) { n.setDir(Snake.RIGHT); } break; case Game.ZERO_KEY: if (st == Game.G_OVER) //choi lai { reset(); workFirst(); } else if (st == Game.PAUSE) //tiep tuc { if (canvas.isGameOver) { st = Game.G_OVER; cpu.addInfomation(InfoTable.TYPE.STATE, Game.G_OVER_DESCRIPTION, ConsoleColor.Red); } else { st = Game.PLAY; cpu.addInfomation(InfoTable.TYPE.STATE, Game.PLAY_DESCRIPTION, ConsoleColor.Magenta); } } else if (st == Game.PLAY) //tam ngung { st = Game.PAUSE; cpu.addInfomation(InfoTable.TYPE.STATE, Game.PAUSE_DESCRIPTION, ConsoleColor.Magenta); } break; case Game.BACK_KEY: //Mo bang option Poster p = new Poster(cpu.blankPoster); Option ntf = new Option(p, cpu, "Option"); cpu.pushStack(ntf); cpu.topOfStackWork(); key = '\0'; return(true); case Game.REFRESH_KEY: //ve lai toan bo game cpu.drawInfoFrame(); drawAll(); break; } key = '\0'; return(false); }
public Poster(Poster p) { this.data = p.data; }