void editor_Save(object sender, EventArgs e) { if (animation != null) { animation.Dispose(); } animation = editor.Animation; }
public FrameBasedAnimation(FrameBasedAnimation original) { foreach (Bitmap bmp in original.frames) { frames.Add(new Bitmap(bmp)); } bboxes = new List <BoundingBox>(original.bboxes); width = original.Width; height = original.Height; bbmode = original.bbmode; // TODO CRITICAL: copy the other variables }
public FrameBasedAnimation(FrameBasedAnimation original) { foreach (Bitmap bmp in original.frames) frames.Add(new Bitmap(bmp)); bboxes = new List<BoundingBox>(original.bboxes); width = original.Width; height = original.Height; bbmode = original.bbmode; // TODO CRITICAL: copy the other variables }
void editor_Save(object sender, EventArgs e) { if (animation != null) animation.Dispose(); animation = editor.Animation; }