public BattleZoneObject(BattleZone hand, bool topHand, int cardHeight, int cardWidth, CardDatabase cardsDB) { _hand = hand; _cardHeight = cardHeight; _cardWidth = cardWidth; _topHand = topHand; _cardsDB = cardsDB; }
public BattleZoneObject(BattleZone battleZone, bool topZone, int cardHeight, int cardWidth, CardDatabase cardsDB, int factor = 1) { _battleZone = battleZone; _cardHeight = cardHeight; _cardWidth = cardWidth; _topZone = topZone; _cardsDB = cardsDB; _factor = factor; }
private void CreateBattleZone(bool top) { _battleZone = new BattleZone(new Hand(false).Cards); _battleZoneObject = new BattleZoneObject(_battleZone, top, height, width, _cardsDB, factor); _objects.Add(_battleZoneObject); }