示例#1
0
 public ObjGroupGameObject(ObjGroup objGroup)
     : base(objGroup.defaultProgram)
 {
     Name        = objGroup.Name;
     Location    = objGroup.Location;
     Orientation = objGroup.Orientation;
     Scale       = objGroup.Scale;
     Objects     = objGroup.GetObjects();
 }
示例#2
0
 public ObjGroupGameObjectPlayer(ObjGroup objGroup) : base(objGroup)
 {
 }
示例#3
0
 public ObjGroupGameObjectTurret(ObjGroup objGroup) : base(objGroup)
 {
     objTurretTower = Objects[0];
     objTurretBase  = Objects[1];
 }
 public ObjGroupGameObjectEnemy(ObjGroup objGroup)
     : base(objGroup)
 {
 }