public RoofObject(char symbol, PositionOnMap position) { Type = "Roof"; Symbol = symbol; Position = position; }
public GroundObject(char symbol, PositionOnMap position) { Type = "GroundObject"; Symbol = symbol; Position = position; }
public WallObject(char symbol, PositionOnMap position) { Type = "WallObject"; Symbol = symbol; Position = position; }
public PlayerObject(char symbol, PositionOnMap position) { Symbol = symbol; Position = position; }