private void BeforeInit() { //platform Debug.LogError("game start before init"); if (Application.platform == RuntimePlatform.Android) { Debug.LogError("game start before init->android platform init"); AndroidPlatform.Init(); Debug.LogError("game start before init->android asset file stream init"); AndroidAssetFileStream.Init(); } gameObject.AddComponent <ResUpdate>(); GameObject go = new GameObject(); go.AddComponent <WwwWorkpool>(); Object.DontDestroyOnLoad(go); gameObject.AddComponent <ResLoader>(); gameObject.AddComponent <GameSceneManager>(); gameObject.AddComponent <GameTime>(); LuaLoader.GetInstance(); }
public override IResourceFileStream LoadFile(string path) { if (path == null) { return(null); } bool doo = false; if (path.Length > 3) { if (path[0] == 'j' && path[1] == 'a' && path[2] == 'r') { doo = true; } } if (doo) { try { AndroidAssetFileStream fs = new AndroidAssetFileStream(); bool v = fs.Open(path); if (v) { return(fs); } else { return(null); } } catch (Exception e) { Debugger.LogError("android resource loader load file error->" + e.ToString()); return(null); } } else { try { DefaultAssetFileStream fs = new DefaultAssetFileStream(); bool v = fs.Open(path); if (v) { return(fs); } else { return(null); } } catch (System.Exception e) { Debugger.LogError("load file exception->" + e.ToString()); return(null); } } }
public override byte[] SyncReadBytes(string path) { if (path == null) { return(null); } byte[] data = null; bool doo = false; if (path.Length > 3) { if (path[0] == 'j' && path[1] == 'a' && path[2] == 'r') { doo = true; } } if (doo)//streaming asset { AndroidAssetFileStream fs = new AndroidAssetFileStream(); try { bool v = fs.Open(path); if (!v) { return(null); } long len = fs.Length(); if (len <= 0) { return(null); } data = new byte[len]; int re = fs.Read(data, 0, (int)len); if (re <= 0) { return(null); } } catch (Exception e) { Debugger.LogError("android resource loader sync read bytes failed 1->" + e.ToString()); } fs.Close(); return(data); } else { try { using (FileStream fs = File.OpenRead(path)) { if (fs.Length > 0) { data = new byte[fs.Length]; fs.Read(data, 0, (int)fs.Length); } } } catch (System.Exception e) { Debugger.LogError("sync read bytes exception->" + e.ToString()); } return(data); } }
public override int SyncReadBytes(string path, int begin, int length, byte[] destBuf) { if (path == null) { return(-1); } if (destBuf == null) { return(-2); } if (destBuf.Length < length) { return(-103); } bool doo = false; if (path.Length > 3) { if (path[0] == 'j' && path[1] == 'a' && path[2] == 'r') { doo = true; } } if (doo)//streamming asset { AndroidAssetFileStream fs = new AndroidAssetFileStream(); try { bool v = fs.Open(path); if (!v) { return(-3); } long len = fs.Length(); if (len <= 0) { return(-4); } if ((len - begin) < length) { return(-5); } int re = fs.Read(destBuf, begin, length); if (re <= 0) { Debugger.LogWarning("android resource loader sync read bytes re->" + re); return(-6); } fs.Close(); return((int)length); } catch (Exception e) { Debugger.LogError("android resource loader sync read bytes failed 2->" + e.ToString()); fs.Close(); return(-6); } } else { try { using (FileStream fs = File.OpenRead(path)) { if ((fs.Length - begin) < length) { return(-7); } fs.Read(destBuf, begin, length); } } catch (System.Exception e) { Debugger.LogError("fragment sync read bytes exception->" + e.ToString()); return(-4); } return(length); } }