示例#1
0
        public static void ConnectOtherGatewayServer(ClientBase client, int gatewayID, int clientID)
        {
            GatewayInfo info = CenterGlobal.GetFreeGateway(gatewayID);

            if (info != null)
            {
                ReConnectGatewayPacket pkg = new ReConnectGatewayPacket();

                pkg.ClientID = clientID;
                pkg.IP = info.IP;
                pkg.Port = info.Port;

                client.SendTcp(pkg);
            }
            else
            {
                //TODO: 通知客户端服务器繁忙

                log.Warn("所有网关服务器满载 请增开新的网关服务器");

                ClientMsgPacket pkg = new ClientMsgPacket();

                pkg.MsgFlag = MsgFlag.NoneGateway;

                //ServerBusiesPacket pkg = new ServerBusiesPacket();

                //pkg.ClientID = clientID;

                client.SendTcp(pkg);
            }
        }
示例#2
0
        public static LogicServerConnector GetFreeLogicServer(GatewayClient client)
        {
            LogicServerConnector connector = LogicServerMgr[m_freeID];

            if (connector != null && connector.Fulled == false)
            {
                return connector;
            }

            LogicServerConnector connect = LogicServerMgr.SelectSingle(conn => conn.Fulled == false);

            if (connect != null)
            {
                m_freeID = connect.ID;

                connector = connect;

                return connect;
            }
            else if(connector == null)
            {
                //TODO: 通知客户端逻辑服务器已满 稍候登陆

                ClientMsgPacket pkg = new ClientMsgPacket();

                pkg.MsgFlag = MsgFlag.NoneLogic;

                client.SendTcp(pkg);

                log.Warn("所有逻辑服务器满载 请增开新的逻辑服务器");
            }

            return connector;
        }
示例#3
0
        public static void Send2Center(GamePacket pkg, ClientBase client)
        {
            if (CenterServer.Socket.Connected)
            {
                CenterServer.SendTCP(pkg);
            }
            else
            {
                //TODO: 通知客户端无可用中心服务器

                if (client != null)
                {
                    ClientMsgPacket p = new ClientMsgPacket();

                    p.MsgFlag = MsgFlag.NoneCenter;

                    client.SendTcp(p);
                }
            }
        }