//保存幻兽数据 public void DB_Save() { GameBase.Network.Internal.ROLEDATE_EUDEMON info = new GameBase.Network.Internal.ROLEDATE_EUDEMON(); info.SetSaveTag(); info.playerid = play.GetBaseAttr().player_id; foreach (RoleData_Eudemon obj in mDicEudemon.Values) { info.list_item.Add(obj); } DBServer.Instance().GetDBClient().SendData(info.GetBuffer()); }