private void OnQuit(object sender, PlayerIndexEventArgs e) { const string message = "Are you sure you want to quit the game?"; var confirmExitMessageBox = new MessageBoxScreen(message); confirmExitMessageBox.Accepted += OnQuitMessageAccepted; ScreenManager.AddScreen(confirmExitMessageBox, e.PlayerIndex); }
private void QuitGameMenuEntrySelected(object sender, PlayerIndexEventArgs e) { const string message = "Are you sure you want to quit this game?"; var confirmQuitMessageBox = new MessageBoxScreen(message); confirmQuitMessageBox.Accepted += ConfirmQuitMessageBoxAccepted; ScreenManager.AddScreen(confirmQuitMessageBox, ControllingPlayer); }
protected override void OnCancel(PlayerIndex playerIndex) { const string message = "Are you sure you want to quit the game?"; var confirmExitMessageBox = new MessageBoxScreen(message); confirmExitMessageBox.Accepted += OnQuitMessageAccepted; ScreenManager.AddScreen(confirmExitMessageBox, playerIndex); }