public GameActivity(IPlayniteAPI api) : base(api) { settings = new GameActivitySettings(this); // Get plugin's location string pluginFolder = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); // Add plugin localization in application ressource. PluginCommon.Localization.SetPluginLanguage(pluginFolder, api.Paths.ConfigurationPath); // Add common in application ressource. PluginCommon.Common.Load(pluginFolder); pathActivityDB = this.GetPluginUserDataPath() + "\\activity\\"; pathActivityDetailsDB = this.GetPluginUserDataPath() + "\\activityDetails\\"; // Verification & add necessary directory if (!Directory.Exists(pathActivityDB)) { Directory.CreateDirectory(pathActivityDB); } if (!Directory.Exists(pathActivityDetailsDB)) { Directory.CreateDirectory(pathActivityDetailsDB); } }
public GameActivity(IPlayniteAPI api) : base(api) { settings = new GameActivitySettings(this); DatabaseReference = PlayniteApi.Database; // Old database oldToNew = new OldToNew(this.GetPluginUserDataPath()); // Loading plugin database PluginDatabase = new ActivityDatabase(PlayniteApi, settings, this.GetPluginUserDataPath()); PluginDatabase.InitializeDatabase(); // Temp Task.Run(() => { System.Threading.SpinWait.SpinUntil(() => PluginDatabase.IsLoaded, -1); settings.tmp = true; this.SavePluginSettings(settings); }); // Get plugin's location pluginFolder = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); // Add plugin localization in application ressource. PluginLocalization.SetPluginLanguage(pluginFolder, api.ApplicationSettings.Language); // Add common in application ressource. Common.Load(pluginFolder); Common.SetEvent(PlayniteApi); // Check version if (settings.EnableCheckVersion) { CheckVersion cv = new CheckVersion(); cv.Check("GameActivity", pluginFolder, api); } // Init ui interagration gameActivityUI = new GameActivityUI(api, settings, this.GetPluginUserDataPath()); // Custom theme button EventManager.RegisterClassHandler(typeof(Button), Button.ClickEvent, new RoutedEventHandler(gameActivityUI.OnCustomThemeButtonClick)); // Add event fullScreen if (api.ApplicationInfo.Mode == ApplicationMode.Fullscreen) { EventManager.RegisterClassHandler(typeof(Button), Button.ClickEvent, new RoutedEventHandler(BtFullScreen_ClickEvent)); } }
public GameActivity(IPlayniteAPI api) : base(api) { settings = new GameActivitySettings(this); // Get plugin's location string pluginFolder = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); // Add plugin localization in application ressource. PluginCommon.Localization.SetPluginLanguage(pluginFolder, api.Paths.ConfigurationPath); // Add common in application ressource. PluginCommon.Common.Load(pluginFolder); // Check version if (settings.EnableCheckVersion) { CheckVersion cv = new CheckVersion(); if (cv.Check("GameActivity", pluginFolder)) { cv.ShowNotification(api, "GameActivity - " + resources.GetString("LOCUpdaterWindowTitle")); } } pathActivityDB = this.GetPluginUserDataPath() + "\\activity\\"; pathActivityDetailsDB = this.GetPluginUserDataPath() + "\\activityDetails\\"; // Verification & add necessary directory if (!Directory.Exists(pathActivityDB)) { Directory.CreateDirectory(pathActivityDB); } if (!Directory.Exists(pathActivityDetailsDB)) { Directory.CreateDirectory(pathActivityDetailsDB); } }
public GameActivityView(GameActivitySettings settings, IPlayniteAPI PlayniteApi, string pathExtData, Game GameSelected = null) { this.PlayniteApi = PlayniteApi; dbPlaynite = PlayniteApi.Database; pathsPlaynite = PlayniteApi.Paths; this.settings = settings; pathExtentionData = pathExtData; pathActivityDB = pathExtentionData + "\\activity\\"; pathActivityDetailsDB = pathExtentionData + "\\activityDetails\\"; // Set dates variables yearCurrent = DateTime.Now.Year; monthCurrent = DateTime.Now.Month; // Initialization components InitializeComponent(); if (!settings.EnableLogging) { ToggleButtonTime.Visibility = Visibility.Hidden; ToggleButtonLog.Visibility = Visibility.Hidden; } // Block hidden column. lvElapsedSeconds.IsEnabled = false; // Add column if log details enable. if (!settings.EnableLogging) { GridView lvView = (GridView)lvGames.View; lvView.Columns.RemoveAt(10); lvView.Columns.RemoveAt(9); lvView.Columns.RemoveAt(8); lvView.Columns.RemoveAt(7); lvView.Columns.RemoveAt(6); lvView.Columns.RemoveAt(5); lvView.Columns.RemoveAt(4); lvGames.View = lvView; } // Sorting default. _lastDirection = ListSortDirection.Descending; _lastHeaderClicked = lvLastActivity; _lastHeaderClicked.Content += " ▼"; // Graphics game details activities. activityForGamesGraphics.Visibility = Visibility.Hidden; activityLabel.Content = new DateTime(yearCurrent, monthCurrent, 1).ToString("MMMM yyyy"); #region Get Datas listSources = getListSourcesName(); GameActivityDatabases = new GameActivityCollection(); GameActivityDatabases.InitializeCollection(pathExtData); #endregion #region Get & set datas getActivityByMonth(yearCurrent, monthCurrent); getActivityByWeek(yearCurrent, monthCurrent); getActivityByListGame(); #endregion // Set game selected if (GameSelected != null) { for (int i = 0; i < lvGames.Items.Count; i++) { if (((listGame)lvGames.Items[i]).listGameTitle == GameSelected.Name) { lvGames.SelectedIndex = i; } } } lvGames.ScrollIntoView(lvGames.SelectedItem); // Set Binding data ShowIcon = this.settings.showLauncherIcons; DataContext = this; }