internal void Validate(WaterSimulationModuleParameters parameters) { Damping = parameters.Damping; Stiffness = parameters.Stiffness; Spread = parameters.Spread; bool recomputeMesh = parameters.FirstCustomBoundary != FirstCustomBoundary || parameters.SecondCustomBoundary != SecondCustomBoundary; FirstCustomBoundary = parameters.FirstCustomBoundary; SecondCustomBoundary = parameters.SecondCustomBoundary; IsUsingCustomBoundaries = parameters.IsUsingCustomBoundaries; if (recomputeMesh) { _meshModule.RecomputeMeshData(); } }
public WaterSimulationModule(Game2DWater waterObject, WaterSimulationModuleParameters parameters) { _waterObject = waterObject; _damping = parameters.Damping; _stiffness = parameters.Stiffness; _spread = parameters.Spread; _firstCustomBoundary = parameters.FirstCustomBoundary; _secondCustomBoundary = parameters.SecondCustomBoundary; _isUsingCustomBoundaries = parameters.IsUsingCustomBoundaries; _stiffnessSquareRoot = Mathf.Sqrt(_stiffness); _leftCustomBoundary = Mathf.Min(_firstCustomBoundary, _secondCustomBoundary); _rightCustomBoundary = Mathf.Max(_firstCustomBoundary, _secondCustomBoundary); }
public WaterSimulationModule(Game2DWater waterObject, WaterSimulationModuleParameters parameters) { _waterObject = waterObject; _damping = parameters.Damping; _stiffness = parameters.Stiffness; _spread = parameters.Spread; _firstCustomBoundary = parameters.FirstCustomBoundary; _secondCustomBoundary = parameters.SecondCustomBoundary; _isUsingCustomBoundaries = parameters.IsUsingCustomBoundaries; _maximumdDynamicWavesDisturbance = parameters.MaximumDynamicWavesDisturbance; _limitDynamicWavesDisturbance = parameters.LimitDynamicWavesDisturbance; _areSineWavesActive = parameters.AreSineWavesActive; _sineWavesParameters = parameters.SineWavesParameters; _canWavesAffectRigidbodies = parameters.CanWavesAffectRigidbodies; _wavesStrengthOnRigidbodies = parameters.WavesStrengthOnRigidbodies; _stiffnessSquareRoot = Mathf.Sqrt(_stiffness); _leftCustomBoundary = Mathf.Min(_firstCustomBoundary, _secondCustomBoundary); _rightCustomBoundary = Mathf.Max(_firstCustomBoundary, _secondCustomBoundary); }
internal void Validate(WaterSimulationModuleParameters parameters) { bool recomputeMesh = parameters.FirstCustomBoundary != FirstCustomBoundary || parameters.SecondCustomBoundary != SecondCustomBoundary; Damping = parameters.Damping; Stiffness = parameters.Stiffness; Spread = parameters.Spread; FirstCustomBoundary = parameters.FirstCustomBoundary; SecondCustomBoundary = parameters.SecondCustomBoundary; IsUsingCustomBoundaries = parameters.IsUsingCustomBoundaries; MaximumDynamicWavesDisturbance = parameters.MaximumDynamicWavesDisturbance; LimitDynamicWavesDisturbance = parameters.LimitDynamicWavesDisturbance; AreSineWavesActive = parameters.AreSineWavesActive; SineWavesParameters = parameters.SineWavesParameters; CanWavesAffectRigidbodies = parameters.CanWavesAffectRigidbodies; WavesStrengthOnRigidbodies = parameters.WavesStrengthOnRigidbodies; if (recomputeMesh) { _meshModule.RecomputeMeshData(); } }