示例#1
0
        private void MoveGrid(GridHolder[] gridHolders, List<IGridActionCommand> commands)
        {
            foreach (var gridHolder in gridHolders)
            {
                gridHolder.TempItem = gridHolder.GridItem;
            }

            int top = 0;

            for (int current = 1; current < gridHolders.Length;)
            {
                var currentGridHolder = gridHolders[current];
                var topGridHolder = gridHolders[top];

                if (currentGridHolder.IsTempNull)
                {
                    ++current;
                    continue;
                }

                var currentGridEntity = currentGridHolder.TempItem;

                if (topGridHolder.IsTempNull)
                {
                    commands.Add(CreateMoveCommand(currentGridHolder, topGridHolder));

                    gridHolders[current].TempItem = null;
                    gridHolders[top].TempItem = currentGridEntity;
                    ++current;
                    continue;
                }

                var topGridEntity = topGridHolder.TempItem;

                if (currentGridEntity.CanMerge(topGridEntity))
                {
                    // 删除被合并方格
                    commands.Add(CreateGridDeletionCommand(topGridHolder));

                    // 移动合并方格
                    commands.Add(CreateMoveCommand(currentGridHolder, topGridHolder));

                    // 删除移动后的方格
                    commands.Add(CreateGridDeletionCommand(topGridHolder));

                    GridItem newGridItem = currentGridEntity.Merge(topGridEntity);

                    // 创建新的合并后的方块
                    commands.Add(CreateNewCreatedCommand(topGridHolder, newGridItem));

                    gridHolders[current].TempItem = null;
                    gridHolders[top].TempItem = newGridItem;
                    ++top;
                    ++current;
                }
                else
                {
                    ++top;
                    if (current == top)
                    {
                        ++current;
                    }
                }
            }
        }
示例#2
0
 private static GridNewCreatedCommand CreateNewCreatedCommand(GridHolder holder, GridItem newGridItem)
 {
     return new GridNewCreatedCommand()
         {
             Row = holder.Row,
             Col = holder.Col,
             NewGridItem = newGridItem
         };
 }
示例#3
0
 private static GridMoveCommand CreateMoveCommand(GridHolder fromHolder, GridHolder toHolder)
 {
     return new GridMoveCommand
         {
             MoveInfo = new GridMoveInfo()
                 {
                     FromRow = fromHolder.Row,
                     FromCol = fromHolder.Col,
                     ToRow = toHolder.Row,
                     ToCol = toHolder.Col
                 }
         };
 }
示例#4
0
 private static GridDeletionCommand CreateGridDeletionCommand(GridHolder holder)
 {
     return new GridDeletionCommand()
         {
             Row = holder.Row,
             Col = holder.Col
         };
 }
示例#5
0
        public void MoveUp(List<IGridActionCommand> commands)
        {
            var gridHolders = new GridHolder[ROW_COUNT];

            for (int col = 0; col < COL_COUNT; ++col)
            {
                int index = 0;

                for (int row = 0; row < ROW_COUNT; ++row)
                {
                    gridHolders[index++] = GetGridHolder(row, col);
                }

                MoveGrid(gridHolders, commands);
            }
        }
示例#6
0
        public void InitGrid()
        {
            _gridData = new GridHolder[ROW_COUNT][];
            for (int row = 0; row < ROW_COUNT; ++row)
            {
                _gridData[row] = new GridHolder[COL_COUNT];
                for (int col = 0; col < COL_COUNT; ++col)
                {
                    _gridData[row][col] = new GridHolder(row, col);
                }
            }

            List<IGridActionCommand> commands = new List<IGridActionCommand>();
            AddRandomItems(2, commands);
            RunCommands(commands);
        }