示例#1
0
 protected override void Update(GameTime gameTime)
 {
     AutoPong.Update();
     base.Update(gameTime);
 }
示例#2
0
 protected override void Draw(GameTime gameTime)
 {
     GraphicsDevice.Clear(new Color(40, 40, 40));
     AutoPong.Draw();
     base.Draw(gameTime);
 }
示例#3
0
 protected override void LoadContent()
 {
     Data.SB = new SpriteBatch(GraphicsDevice);
     AutoPong.Reset();
 }