private void OnClick(BaseEventData data) { if (PvpPlayerMgr.Instance.mainPlayer != null) { Unit unit = PvpPlayerMgr.Instance.mainPlayer.unit; if (unit != null) { if (unit.GetSkill(1) == null) { unit.AddSkill(1); } unit.ReqDoSkill(1, 0, AgentObjectType.Unit, unit.curPosition, unit.curForward); } } }