示例#1
0
 public override bool update(TableManager table, THHCard.HealEventArg eventArg)
 {
     if (!_timer.isStarted)
     {
         foreach (var card in eventArg.cards)
         {
             if (table.tryGetServant(card, out Servant servant))
             {
                 servant.HealImage.display();
                 servant.HealText.text = "+" + eventArg.infoDic[card].healedValue.ToString();
                 table.setServant(table.getServant(card), card);
             }
         }
         _timer.start();
     }
     foreach (var card in eventArg.cards)
     {
         if (table.tryGetServant(card, out Servant servant))
         {
             servant.HealImage.setAlpha(_timer.progress);
             servant.HealText.setAlpha(_timer.progress);
         }
     }
     if (!_timer.isExpired())
     {
         return(false);
     }
     foreach (var card in eventArg.cards)
     {
         if (table.tryGetServant(card, out Servant servant))
         {
             servant.HealImage.hide();
         }
     }
     return(true);
 }
示例#2
0
 public override bool update(TableManager table)
 {
     if (_animator == null)
     {
         return(true);
     }
     if (string.IsNullOrEmpty(_animName))
     {
         return(true);
     }
     if (isFinished)
     {
         return(true);
     }
     if (!hasAnim(out var layer))
     {
         Debug.LogError(_animator + "中不存在动画状态" + _animName, _animator);
         return(true);
     }
     if (!_isPlayed)
     {
         _isPlayed = true;
         _animator.Play(_animName, layer, 0);
         return(false);
     }
     for (int i = 0; i < _animator.layerCount; i++)
     {
         AnimatorStateInfo state = _animator.GetCurrentAnimatorStateInfo(i);
         if (state.IsName(_animName) && state.normalizedTime < 1)
         {
             return(false);
         }
     }
     isFinished = true;
     return(true);
 }
 public override bool update(TableManager table, THHPlayer.InitReplaceEventArg eventArg)
 {
     table.ui.InitReplaceDialog.hide();
     return(true);
 }
示例#4
0
 public override bool update(TableManager table, Pile.MoveCardEventArg eventArg)
 {
     if (eventArg.from == null)
     {
         if (eventArg.to.name == PileName.HAND)
         {
             //发现,印卡
             if (!table.tryGetHand(eventArg.card, out var hand))
             {
                 hand = table.createHand(eventArg.card);
             }
             if (!SimpleAnimHelper.update(table, ref _anim, hand.onCreate, hand.animator))
             {
                 return(false);
             }
         }
     }
     else if (eventArg.from.name == PileName.INIT)
     {
         if (eventArg.to.name == PileName.HAND)
         {
             //初始手牌
             table.createHand(eventArg.card);
         }
     }
     else if (eventArg.from.name == PileName.DECK)
     {
         if (eventArg.to.name == PileName.HAND)
         {
             //抽牌
             if (!_timer.isStarted)
             {
                 _item = table.createHand(eventArg.card);
                 if (eventArg.from.owner == table.player)
                 {
                     _item.Card.rectTransform.position = table.ui.SelfDeck.rectTransform.position;
                     _startPosition = table.ui.SelfDeck.rectTransform.position;
                 }
                 else
                 {
                     _item.Card.rectTransform.position = table.ui.EnemyDeck.rectTransform.position;
                     _startPosition = table.ui.EnemyDeck.rectTransform.position;
                 }
                 _timer.start();
             }
             _item.Card.rectTransform.position = Vector3.Lerp(_startPosition, _item.rectTransform.position, _item.Card.drawCurve.Evaluate(_timer.progress));
             if (!_timer.isExpired())
             {
                 return(false);
             }
         }
     }
     else if (eventArg.from.name == PileName.HAND)
     {
         HandListItem hand = table.getHand(eventArg.card);
         if (eventArg.to.name == PileName.GRAVE)
         {
             //弃牌
             if (!SimpleAnimHelper.update(table, ref _anim, hand.onDiscard, hand.animator, next =>
             {
                 if (next is MoveCardAnim moveCard && moveCard.tEventArg.card != eventArg.card)
                 {
                     return(true);
                 }
                 return(false);
             }))
示例#5
0
 public override bool update(TableManager table, Pile.MoveCardEventArg eventArg)
 {
     if (eventArg.from == null)
     {
         if (eventArg.to.name == PileName.HAND)
         {
             //发现,印卡
             if (!table.tryGetHand(eventArg.card, out var hand))
             {
                 hand = table.createHand(eventArg.card);
             }
             if (!SimpleAnimHelper.update(table, ref _anim, hand.onCreate, hand.animator))
             {
                 return(false);
             }
         }
     }
     else if (eventArg.from.name == PileName.INIT)
     {
         if (eventArg.to.name == PileName.HAND)
         {
             //初始手牌
             table.createHand(eventArg.card);
         }
     }
     else if (eventArg.from.name == PileName.DECK)
     {
         RectTransform deckTransform = eventArg.from == table.player.deck ? table.ui.SelfDeck.rectTransform : table.ui.EnemyDeck.rectTransform;
         if (eventArg.to.name == PileName.HAND)
         {
             //抽牌
             if (!table.tryGetHand(eventArg.card, out var hand))
             {
                 hand = table.createHand(eventArg.card);
                 hand.rectTransform.position = deckTransform.position;
                 hand.GetComponentInChildren <PositionLerp>().setTarget(hand.rectTransform);
             }
             if (!SimpleAnimHelper.update(table, ref _anim, hand.onDraw, hand.animator))
             {
                 return(false);
             }
             //if (!_timer.isStarted)
             //{
             //    _item = table.createHand(eventArg.card);
             //    if (eventArg.from.owner == table.player)
             //    {
             //        _item.Card.rectTransform.position = table.ui.SelfDeck.rectTransform.position;
             //        _startPosition = table.ui.SelfDeck.rectTransform.position;
             //    }
             //    else
             //    {
             //        _item.Card.rectTransform.position = table.ui.EnemyDeck.rectTransform.position;
             //        _startPosition = table.ui.EnemyDeck.rectTransform.position;
             //    }
             //    _timer.start();
             //}
             //_item.Card.rectTransform.position = Vector3.Lerp(_startPosition, _item.rectTransform.position, _item.Card.drawCurve.Evaluate(_timer.progress));
             //if (!_timer.isExpired())
             //    return false;
         }
         else if (eventArg.to.name == PileName.WARP)
         {
             if (!table.tryGetHand(eventArg.card, out var hand))
             {
                 hand = table.createHand(eventArg.card);
                 hand.GetComponentInChildren <PositionLerp>().setTarget(deckTransform);
             }
             if (!SimpleAnimHelper.update(table, ref _anim, hand.onDraw, hand.animator))
             {
                 return(false);
             }
             if (!SimpleAnimHelper.update(table, ref _anim2, hand.onDiscard, hand.animator))
             {
                 return(false);
             }
             table.ui.SelfHandList.removeItem(hand);
             table.ui.EnemyHandList.removeItem(hand);
         }
     }
     else if (eventArg.from.name == PileName.HAND)
     {
         if (table.tryGetHand(eventArg.card, out var hand))
         {
             if (eventArg.to.name == PileName.GRAVE)
             {
                 //弃牌
                 if (!SimpleAnimHelper.update(table, ref _anim, hand.onDiscard, hand.animator, next =>
                 {
                     if (next is MoveCardAnim moveCard && moveCard.tEventArg.card != eventArg.card)
                     {
                         return(true);
                     }
                     return(false);
                 }))
示例#6
0
 public override bool update(TableManager table, THHPlayer.SetMaxGemEventArg eventArg)
 {
     return(true);
 }
示例#7
0
 public override bool update(TableManager table, THHPlayer.UseEventArg eventArg)
 {
     if (eventArg.card.define is ServantCardDefine)
     {
         if (eventArg.player == table.player)
         {
             if (!table.ui.ServantPlaceHolder.Servant.isDisplaying)
             {
                 HandListItem item = table.getHand(eventArg.card);
                 if (_handToField == null)
                 {
                     _handToField = new HandToFieldAnim(table, item, table.ui.SelfFieldList, eventArg.position);
                 }
                 if (!_handToField.update(table))
                 {
                     return(false);
                 }
             }
             if (tryTargetedAnim(table, eventArg))
             {
                 return(false);
             }
             table.ui.SelfHandList.removeItem(table.getHand(eventArg.card));
             table.ui.addChild(table.ui.ServantPlaceHolder.rectTransform);
             table.ui.ServantPlaceHolder.hide();
         }
         else
         {
             var hand = table.getHand(eventArg.card);
             if (hand == null)
             {
                 throw new ActorNotFoundException(eventArg.card);
             }
             if (!table.ui.ServantPlaceHolder.Servant.isDisplaying)
             {
                 //敌方使用随从
                 if (_handToField == null)
                 {
                     _handToField = new HandToFieldAnim(table, hand, table.ui.EnemyFieldList, eventArg.position);
                 }
                 if (!_handToField.update(table))
                 {
                     return(false);
                 }
             }
             if (tryTargetedAnim(table, eventArg))
             {
                 return(false);
             }
             table.ui.EnemyHandList.removeItem(hand);
             table.ui.addChild(table.ui.ServantPlaceHolder.rectTransform);
             table.ui.ServantPlaceHolder.hide();
         }
     }
     else if (eventArg.card.define is SpellCardDefine)
     {
         if (eventArg.player == table.player)
         {
             table.ui.SelfHandList.removeItem(table.getHand(eventArg.card));
             if (tryTargetedAnim(table, eventArg))
             {
                 return(false);
             }
         }
         else
         {
             HandListItem hand = table.getHand(eventArg.card);
             table.setCard(hand.Card, eventArg.card, true);
             hand.GetComponentInChildren <PositionLerp>().setTarget(table.ui.getChild("SpellDisplay"));
             if (!SimpleAnimHelper.update(table, ref _useAnim, hand.onEnemyUse, hand.animator))
             {
                 return(false);
             }
             table.ui.EnemyHandList.removeItem(table.getHand(eventArg.card));
             if (tryTargetedAnim(table, eventArg))
             {
                 return(false);
             }
         }
     }
     else if (eventArg.card.isSkill())
     {
         if (eventArg.player == table.player)
         {
             table.setSkill(table.ui.SelfSkill, eventArg.card);
         }
         else
         {
             table.setSkill(table.ui.EnemySkill, eventArg.card);
         }
         if (tryTargetedAnim(table, eventArg))
         {
             return(false);
         }
     }
     else if (eventArg.card.isItem())
     {
         if (eventArg.player == table.player)
         {
             table.setItem(table.ui.SelfItem, eventArg.card);
             if (!SimpleAnimHelper.update(table, ref _useAnim, table.ui.SelfItem.onEquip, table.ui.SelfItem.animator))
             {
                 return(false);
             }
         }
         else
         {
             table.setItem(table.ui.EnemyItem, eventArg.card);
             if (!SimpleAnimHelper.update(table, ref _useAnim, table.ui.EnemyItem.onEquip, table.ui.EnemyItem.animator))
             {
                 return(false);
             }
         }
         if (tryTargetedAnim(table, eventArg))
         {
             return(false);
         }
     }
     return(true);
 }
示例#8
0
 public override bool update(TableManager table)
 {
     _action();
     return(true);
 }
示例#9
0
        public override bool update(TableManager table, TouhouCardEngine.Card.AddModiEventArg eventArg)
        {
            SimpleAnim simpleAnim = null;
            Animator   animator   = null;

            if (table.tryGetServant(eventArg.card, out var servant))
            {
                animator = servant.animator;
                if (eventArg.modifier is AttackModifier atkMod)
                {
                    if (atkMod.value > 0)
                    {
                        simpleAnim = servant.onAttackUp;
                    }
                    else
                    {
                        simpleAnim = servant.onAttackDown;
                    }
                    servant.AttackTextPropNumber.asText.text = eventArg.card.getAttack(table.game).ToString();
                }
                else if (eventArg.modifier is LifeModifier lifMod)
                {
                    if (lifMod.value > 0)
                    {
                        simpleAnim = servant.onLifeUp;
                    }
                    else
                    {
                        simpleAnim = servant.onLifeDown;
                    }
                    servant.HpTextPropNumber.asText.text = eventArg.card.getCurrentLife(table.game).ToString();
                }
            }
            else if (table.tryGetHand(eventArg.card, out var hand))
            {
                animator = hand.animator;
                if (eventArg.modifier is AttackModifier atkMod)
                {
                    if (atkMod.value > 0)
                    {
                        simpleAnim = hand.onAttackUp;
                    }
                    else
                    {
                        simpleAnim = hand.onAttackDown;
                    }
                    hand.Card.AttackPropNumber.asText.text = eventArg.card.getAttack(table.game).ToString();
                }
                else if (eventArg.modifier is LifeModifier lifMod)
                {
                    if (lifMod.value > 0)
                    {
                        simpleAnim = hand.onLifeUp;
                    }
                    else
                    {
                        simpleAnim = hand.onLifeDown;
                    }
                    hand.Card.LifePropNumber.asText.text = eventArg.card.getLife(table.game).ToString();
                }
                else if (eventArg.modifier is CostModifier costMod)
                {
                    if (costMod.value > 0)
                    {
                        simpleAnim = hand.onCostUp;
                    }
                    else
                    {
                        simpleAnim = hand.onCostDown;
                    }
                    hand.Card.CostPropNumber.asText.text = eventArg.card.getCost(table.game).ToString();
                }
            }
            if (!SimpleAnimHelper.update(table, ref _anim, simpleAnim, animator))
            {
                return(false);
            }
            return(true);
        }
示例#10
0
 public override void display(TableManager table, DiscoverRequest request)
 {
     table.displayDiscoverDialog(request.cardIdArray, request.title);
 }
示例#11
0
 public override bool update(TableManager table, THHPlayer.MoveEventArg eventArg)
 {
     table.createServant(eventArg.card, eventArg.position);
     return(true);
 }
示例#12
0
 public override bool update(TableManager table, THHCard.AttackEventArg eventArg)
 {
     if (table.tryGetMaster(eventArg.card, out var attackMaster))
     {
         if (table.tryGetMaster(eventArg.target, out var targetMaster))
         {
             attackMaster.GetComponentInChildren <PositionLerp>().setTarget(targetMaster.rectTransform, targetMaster.rectTransform.sizeDelta.x / 2);
             if (!SimpleAnimHelper.update(table, ref _attackAnim, attackMaster.onAttack, attackMaster.animator))
             {
                 return(false);
             }
             if (!SimpleAnimHelper.update(table, ref _attackedAnim, targetMaster.onAttacked, targetMaster.animator))
             {
                 return(false);
             }
         }
         else if (table.tryGetServant(eventArg.target, out var targetServant))
         {
             attackMaster.GetComponentInChildren <PositionLerp>().setTarget(targetServant.rectTransform, targetServant.rectTransform.sizeDelta.x / 2);
             if (!SimpleAnimHelper.update(table, ref _attackAnim, attackMaster.onAttack, attackMaster.animator))
             {
                 return(false);
             }
             if (!SimpleAnimHelper.update(table, ref _attackedAnim, targetServant.onAttacked, targetServant.animator))
             {
                 return(false);
             }
         }
         table.setMaster(attackMaster, eventArg.card);
     }
     else if (table.getServant(eventArg.card) is Servant attackServant)
     {
         if (table.tryGetMaster(eventArg.target, out var targetMaster))
         {
             attackServant.GetComponentInChildren <PositionLerp>().setTarget(targetMaster.rectTransform, targetMaster.rectTransform.sizeDelta.x / 2);
             if (!SimpleAnimHelper.update(table, ref _attackAnim, attackServant.onAttack, attackServant.animator))
             {
                 return(false);
             }
             if (!SimpleAnimHelper.update(table, ref _attackedAnim, targetMaster.onAttacked, targetMaster.animator))
             {
                 return(false);
             }
         }
         else if (table.tryGetServant(eventArg.target, out var targetServant))
         {
             attackServant.GetComponentInChildren <PositionLerp>().setTarget(targetServant.rectTransform, targetServant.rectTransform.sizeDelta.x / 2);
             if (!SimpleAnimHelper.update(table, ref _attackAnim, attackServant.onAttack, attackServant.animator))
             {
                 return(false);
             }
             if (!SimpleAnimHelper.update(table, ref _attackedAnim, targetServant.onAttacked, targetServant.animator))
             {
                 return(false);
             }
         }
         //if (table.tryGetMaster(eventArg.target, out var targetMaster))
         //{
         //    if (!_timer1.isStarted)
         //        _timer1.start();
         //    attackServant.getChild("Root").position =
         //        Vector3.Lerp(attackServant.rectTransform.position, targetMaster.rectTransform.position,
         //        attackServant.attackAnimationCurve.Evaluate(_timer1.progress));
         //    if (!_timer1.isExpired())
         //        return false;
         //    if (!_timer2.isStarted)
         //        _timer2.start();
         //    attackServant.getChild("Root").position =
         //        Vector3.Lerp(targetMaster.rectTransform.position, attackServant.rectTransform.position,
         //        attackServant.attackAnimationCurve.Evaluate(_timer2.progress));
         //    if (!_timer2.isExpired())
         //        return false;
         //}
         //else if (table.getServant(eventArg.target) is Servant targetServant)
         //{
         //    if (!_timer1.isStarted)
         //        _timer1.start();
         //    attackServant.getChild("Root").position =
         //        Vector3.Lerp(attackServant.rectTransform.position, targetServant.rectTransform.position,
         //        attackServant.attackAnimationCurve.Evaluate(_timer1.progress));
         //    if (!_timer1.isExpired())
         //        return false;
         //    if (!_timer2.isStarted)
         //        _timer2.start();
         //    attackServant.getChild("Root").position =
         //        Vector3.Lerp(targetServant.rectTransform.position, attackServant.rectTransform.position,
         //        attackServant.attackAnimationCurve.Evaluate(_timer2.progress));
         //    if (!_timer2.isExpired())
         //        return false;
         //}
         table.setServant(attackServant, eventArg.card);
     }
     return(true);
 }
示例#13
0
 public override bool update(TableManager table)
 {
     throw new NotImplementedException();
 }
示例#14
0
        /// <summary>
        /// 每一帧调用
        /// </summary>
        /// <param name="table">游戏桌面UI管理器</param>
        /// <param name="eventArg">死亡事件</param>
        /// <returns></returns>
        public override bool update(TableManager table, THHCard.DeathEventArg eventArg)
        {
            if (_animList == null)
            {
                _animList = new List <AnimAnim>();
                foreach (var card in eventArg.infoDic.Keys)         //列举所有死亡的信息
                {
                    if (table.tryGetServant(card, out var servant)) //尝试获取死亡的随从的随从UI
                    {
                        servant.onDeath.invokeBeforeAnim();
                        _animList.Add(new AnimAnim(servant.animator, servant.onDeath.animName));
                        //table.ui.SelfFieldList.removeItem(servant);//从自己的场上移除随从UI
                        //table.ui.EnemyFieldList.removeItem(servant);//从敌人的场上移除随从UI
                    }
                    else if (table.tryGetServant(card, out var master))
                    {
                        master.onDeath.invokeBeforeAnim();
                        _animList.Add(new AnimAnim(master.animator, master.onDeath.animName));
                    }
                    else if (card.isItem())
                    {
                        Item item = card.getOwner() == table.player ? table.ui.SelfItem : table.ui.EnemyItem;
                        item.onDestroy.invokeBeforeAnim();
                        _animList.Add(new AnimAnim(item.animator, item.onDestroy.animName));
                    }
                }
            }
            bool isAllAnimDone = true;

            foreach (var anim in _animList)
            {
                if (!anim.update(table))
                {
                    isAllAnimDone = false;
                }
            }
            if (!isAllAnimDone)
            {
                return(false);
            }
            foreach (var card in eventArg.infoDic.Keys)         //列举所有死亡的信息
            {
                if (table.tryGetServant(card, out var servant)) //尝试获取死亡的随从的随从UI
                {
                    servant.onDeath.afterAnim.Invoke();
                    table.ui.SelfFieldList.removeItem(servant);  //从自己的场上移除随从UI
                    table.ui.EnemyFieldList.removeItem(servant); //从敌人的场上移除随从UI
                }
                else if (table.tryGetMaster(card, out var master))
                {
                    master.onDeath.afterAnim.Invoke();
                }
                else if (card.isItem())
                {
                    Item item = card.getOwner() == table.player ? table.ui.SelfItem : table.ui.EnemyItem;
                    item.onDestroy.afterAnim.Invoke();
                    item.hide();
                }
            }
            return(true);
        }