private void InitializeSnakeGame()
 {
     snakeGame = new SnakeGame();
     CanvasControl.TargetElapsedTime = snakeGame.UpdateInterval;
     bounds = ApplicationView.GetForCurrentView().VisibleBounds;
 }
示例#2
0
 public override void Initialize(object sender, EventArgs e)
 {
     this.sg = new SnakeGame(this.Window.ClientSize);
 }