示例#1
0
        public void SaveData(MsgUnit m)
        {
            string log = JsonUtility.ToJson(m);

            //Debug.LogError("savedata:"+log);
            WriteFile(log);
        }
示例#2
0
        public void SetData(Farm_Game_PaySucc_Anw p)
        {
            MsgUnit msg = new MsgUnit();

            msg.type = 4;
            msg.id   = Convert.ToInt32(p.Ordernum);
            System.DateTime startTime = TimeZone.CurrentTimeZone.ToLocalTime(new System.DateTime(1970, 1, 1)); // 当地时区
            DateTime        dt        = startTime.AddSeconds(Convert.ToInt32(p.Time));

            msg.sendTime = dt.ToString("HH:mm");

            string c = "";

            if (p.Type == 1)
            {
                c += "登录支付成功\n";
            }
            else if (p.Type == 2)
            {
                c += "兑换成功\n";
            }

            c += ("订单号:" + p.Ordernum + "\n");
            c += ("支付的邮费:" + p.Money + "\n");
            c += ("时间:" + msg.sendTime + "\n");
            c += ("物品信息:");
            for (int i = 0; i < p.ObjsCount; i++)
            {
                BaseAtrribute ba = LoadObjctDateConfig.Instance.GetAtrribute(p.ObjsList[i].Id);
                c += (ba.Name + "x" + p.ObjsList[i].Count + "\n");
            }
            msg.content = c;
            orders.Add(msg);
            //SaveData(msg);
        }
示例#3
0
 public void DeleteData(MsgUnit msg)
 {
     if (File.Exists(folderName + "/Order"))
     {
         File.Delete(folderName + "/Order");
     }
     for (int i = 0; i < orders.Count; i++)
     {
         if (orders[i].id == msg.id)
         {
             orders.Remove(orders[i]);
             continue;
         }
         SaveData(orders[i]);
     }
 }
示例#4
0
        public void GetData()
        {
            //Debug.LogError("getdata");
            List <string>  LogList = ReadFile();
            List <MsgUnit> _orders = new List <MsgUnit>();

            for (int i = 0; i < LogList.Count; i++)
            {
                //Debug.LogError(LogList[i]);
                MsgUnit c = new MsgUnit();
                c = JsonUtility.FromJson <MsgUnit>(LogList[i]);
                _orders.Add(c);
            }
            orders = _orders;
            if (orders.Count == 0)
            {
                SystemMsgView.SystemFunction(Function.Tip, "当前没有订单");
                return;
            }
            CommitController.Instance.GetDispatcher().Dispatch(CommitController.CommitControllerEvent.OnOrderCallback);
        }
示例#5
0
        public void SetData(Farm_Game_LogisticsOrder p)
        {
            MsgUnit msg = new MsgUnit();

            msg.type = 4;
            msg.id   = Convert.ToInt32(p.Ordernum);
//            System.DateTime startTime = TimeZone.CurrentTimeZone.ToLocalTime(new System.DateTime(1970, 1, 1)); // 当地时区
//            DateTime dt = startTime.AddSeconds((double)Convert.ToInt32(p.Sendtime));
//            msg.sendTime = dt.ToString("HH:mm");
            msg.sendTime = p.Sendtime;
            string c = "";

//            if (p.Type== 1)
//            {
//                c += "登录支付成功\n";
//
//
//            }
//            else if (p.Type == 2)
            {
                c += ("快递单号:" + (p.LogisticsOrder == ""?"请等待发货": p.LogisticsOrder) + "\n");
            }
            c += ("快递公司:" + p.Company + "\n");

            c += ("订单号:" + p.Ordernum + "\n");
            c += ("支付的邮费:" + p.Money + "\n");
            c += ("时间:" + msg.sendTime + "\n");
            c += ("物品信息:\n");
            for (int i = 0; i < p.ObjsCount; i++)
            {
                BaseAtrribute ba = LoadObjctDateConfig.Instance.GetAtrribute(p.ObjsList[i].Id);
                c += ("[" + ba.Name + "x" + p.ObjsList[i].Count + "]" + "\n");
            }
            msg.content = c;
            orders.Add(msg);
            //SaveData(msg);
        }
示例#6
0
        //消息消息输入
        public static Dictionary <int, MsgUnit> SetAnwData(IList <PMsg_MessageUnit> list)
        {
            Dictionary <int, MsgUnit> MsgList = MessageModel.Instance.MsgList;
            bool isChange = false;

            //Debug.LogError(list.Count);
            for (int i = 0; i < list.Count; i++)
            {
                if (MsgList.ContainsKey(list[i].MsgID))
                {
                    continue;
                }

                if (list[i].FromUid == LoginModel.Instance.Uid)
                {
                    MessageController.Instance.DelMsg(list[i].MsgID);
                    continue;
                }

                isChange = true;
                MsgUnit unit = new MsgUnit();
                unit.id       = list[i].MsgID;
                unit.type     = list[i].MsgType;
                unit.content  = list[i].Content;
                unit.SendTime = list[i].SendTime;

                System.DateTime startTime = TimeZone.CurrentTimeZone.ToLocalTime(new System.DateTime(1970, 1, 1)); // 当地时区
                DateTime        dt        = startTime.AddSeconds(list[i].SendTime);
                //System.Debug.Log(dt.ToString("yyyy/MM/dd HH:mm:ss:ffff"));
                unit.sendTime = dt.ToString("HH:mm");

                unit.PlayerUid  = list[i].FromUid;
                unit.PlayerHead = list[i].FromHead;
                unit.PlayerName = list[i].FromName;

                int _id = -1;
                foreach (var msg in MsgList.Values)
                {
                    if (msg.type == 2 && msg.PlayerUid == list[i].FromUid && msg.content != list[i].Content)
                    {
                        _id = msg.id;
                        break;
                    }
                }
                if (_id != -1)
                {
                    ChatLog c = new ChatLog();
                    c.SendPlayer = 2;
                    c.Content    = MsgList[_id].content;
                    c.sendTime   = dt.ToString("yyyy/MM/dd HH:mm");
                    ChatLogManager.Instance.SaveData(MsgList[_id].PlayerUid, c);

                    MessageController.Instance.DelMsg(MsgList[_id].id);
                    MsgList.Remove(_id);
                }
                MsgList.Add(unit.id, unit);
                //bool isHas = false;
                //if (PlayerSave.HasKey(list[i].FromUid.ToString()))
                //{
                //    string s=PlayerSave.GetString(list[i].FromUid.ToString());
                //    string[] contents= s.Split(',');
                //    for (int j = 0; j < contents.Length; j++)
                //    {
                //        //如果内容ID已经存在则跳出循环
                //       if (contents[j]== list[i].MsgID.ToString())
                //        {
                //            isHas = true;
                //            break;
                //        }
                //    }
                //    //如果没有出现过则添加进去
                //    if (!isHas)
                //    {
                //        StringBuilder sb=new StringBuilder(s);
                //        sb.Append("," + list[i].MsgID.ToString());
                //        PlayerSave.SetString(list[i].FromUid.ToString(),sb.ToString());
                //
                //        MsgList.Add(unit.id, unit);
                //    }
                //
                //}
                //else
                //{
                //    PlayerSave.SetString(list[i].FromUid.ToString(), list[i].MsgID.ToString());
                //
                //    MsgList.Add(unit.id, unit);
                //
                //}
            }

            if (isChange)
            {
                MessageController.Instance.MsgCount = MsgList.Count;
                GlobalDispatcher.Instance.Dispatch(GlobalEvent.OnMsgChange, MsgList.Count);
            }
            //Debug.LogError(MsgList.Count);
            return(MsgList);
        }