public void reset() { move_script.Reset(); coast_controller = (Director.getInstance().scene_controller as BaseController).right_coast; getOnCoast(coast_controller); setPosition(coast_controller.getEmptyPosition(is_priest)); coast_controller.getOnCoast(this); }
public void reset() { move_script.Reset(); if (!isRight()) { Move(); } charlist = new MyCharacterController[2]; }