示例#1
0
        public bool HaveItemsBeneath(IActor actor)
        {
            var coordinates = Map.GetActorCoordinates(actor);
            var items       = Map.At(coordinates).Items;

            return(items == null ? false : items.Count > 0);
        }
示例#2
0
 public ICell At(int x, int y)
 {
     return(Map.At(x, y));
 }