示例#1
0
 static int Close(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         Game.LuaGame obj = (Game.LuaGame)ToLua.CheckObject(L, 1, typeof(Game.LuaGame));
         obj.Close();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
示例#2
0
 static int RemoveKeyListener(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Game.LuaGame obj  = (Game.LuaGame)ToLua.CheckObject(L, 1, typeof(Game.LuaGame));
         string       arg0 = ToLua.CheckString(L, 2);
         obj.RemoveKeyListener(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
示例#3
0
 static int callLua(IntPtr L)
 {
     try
     {
         int          count = LuaDLL.lua_gettop(L);
         Game.LuaGame obj   = (Game.LuaGame)ToLua.CheckObject(L, 1, typeof(Game.LuaGame));
         LuaFunction  arg0  = ToLua.CheckLuaFunction(L, 2);
         object[]     arg1  = ToLua.ToParamsObject(L, 3, count - 2);
         obj.callLua(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
示例#4
0
 static int StrToLuaTable(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Game.LuaGame obj  = (Game.LuaGame)ToLua.CheckObject(L, 1, typeof(Game.LuaGame));
         string       arg0 = ToLua.CheckString(L, 2);
         object       o    = obj.StrToLuaTable(arg0);
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
示例#5
0
 static int AddKeyListener(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 4);
         Game.LuaGame obj  = (Game.LuaGame)ToLua.CheckObject(L, 1, typeof(Game.LuaGame));
         string       arg0 = ToLua.CheckString(L, 2);
         LuaFunction  arg1 = ToLua.CheckLuaFunction(L, 3);
         int          arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
         obj.AddKeyListener(arg0, arg1, arg2);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
示例#6
0
 static int Mount(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 4);
         Game.LuaGame           obj  = (Game.LuaGame)ToLua.CheckObject(L, 1, typeof(Game.LuaGame));
         UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.GameObject));
         string         arg1         = ToLua.CheckString(L, 3);
         object         arg2         = ToLua.ToVarObject(L, 4);
         Game.LuaObject o            = obj.Mount(arg0, arg1, arg2);
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
示例#7
0
 void Awake()
 {
     it = this;
 }