// Create a grid with only floortiles. public Entity[,] GenerateNewGrid(int sizeRows, int sizeCols) { Entity[,] newGrid = new Entity[sizeCols, sizeRows]; for (int i = 0; i < newGrid.GetLength(0); i++) { for (int j = 0; j < newGrid.GetLength(1); j++) { newGrid[i, j] = new FloorTile(); } } return(newGrid); }