示例#1
0
        public void LoadLevel(FileFormats.Levels.LevelFile levelData)
        {
            Entities.Clear();

            Entities.Add(new Crate(new Vector(600, 330)));
            Entities.Add(new WeaponCollectable(WeaponType.Shotgun, new Vector(300, 330)));
            Entities.Add(new ArmorCollectable(new Vector(200, 330)));
            Entities.Add(new MedpackCollectable(new Vector(240, 330)));

            LoadCollisionData(levelData);
            LoadEnemies(levelData.Enemies);
            InitializePlayer();
        }