private async void OnApplicationQuit() { AtlasManager.Dispose(); XLuaManager.Dispose(); AOIManager.Dispose(); TcpManager.Dispose(); TimeManager.Dispose(); MapManager.Dispose(); HUDManager.Dispose(); //why await Task.Delay(1); }
//public static byte[] LoadLuaFileSync(string path) // => SyncAddressables.LoadAsset<TextAsset>(m_RootPath + path)?.bytes; //public static async Task<TextAsset> LoadLuaFileAsync(string path, Action<TextAsset> action = null) //{ // /// Log // Debug.Log("LoadLuaFileAsync : " + m_RootPath + path); // TextAsset @object = await Addressables.LoadAssetAsync<TextAsset>(m_RootPath + path).Task; // action?.Invoke(@object); // return @object; //} //public static void LoadLuaFilesAsync(string label, Action<IList<TextAsset>> action = null) //{ // /// Log // Debug.Log("LoadLuaFiles label : " + label); // Addressables.LoadAssetsAsync<TextAsset>(label, null).Completed += (aoh) => // { // action?.Invoke(aoh.Task.Result); // }; //} /// <summary> /// 加载图片 /// </summary> /// <param name="atlasName"></param> /// <param name="spriteName">不带后缀</param> /// <param name="action"></param> public static void LoadSprite(string atlasName, string spriteName, Action <Sprite> action = null) { if (string.IsNullOrEmpty(atlasName) || string.IsNullOrEmpty(spriteName)) { Debug.LogError("图集或者图片名称为空"); action(null); } else { AtlasManager.OnAtlasRequestedAsync(atlasName, (atlas) => { Sprite gObj = atlas.GetSprite(spriteName); if (gObj == null) { Debug.LogError("图集中无此图" + spriteName); return; } action?.Invoke(gObj); }); } }
void OnDestroy() { NetworkMgr.Dispose(); ServerMgr.Dispose(); UpdateMgr.Dispose(); PoolMgr.Dispose(); SceneMgr.Dispose(); ResMgr.Dispose(); LuaMgr.Dispose(); GameMgr.Dispose(); AtlasMgr.Dispose(); SceneMgr = null; NetworkMgr = null; ServerMgr = null; UpdateMgr = null; ResMgr = null; GameMgr = null; AtlasMgr = null; PoolMgr = null; LuaMgr = null; Ins = null; }
private void OnEnable() { AtlasManager.Init(); }