public override void load(string name) { DirectoryInfo directoryInfo = new FileInfo(name).Directory; if (directoryInfo != null) { directoryInfo.Create(); } StreamReader stream; try { stream = new StreamReader(name); } catch { throw new Exception("Could not read file : " + name); } this.mIslandSize = new Vector3(Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine())); while (stream.BaseStream.Position != stream.BaseStream.Length) { Vector3 pos = new Vector3(Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine())); Chunk c = new VanillaChunk(new Vector3(16, 16, 16), pos, this); this.mChunkList.Add(pos, c); for (int x = 0; x < 16; x++) { for (int y = 0; y < 16; y++) { for (int z = 0; z < 16; z++) { c.setBlock(x, y, z, Convert.ToByte(stream.ReadLine())); } } } } stream.Close(); }
public override void load() { var blockfileName = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\SkyLands\\" + this.mWorld.getName() + "-Island-" + this.mBiome.getId() + ".sav"; DirectoryInfo directoryInfo = new FileInfo(blockfileName).Directory; if (directoryInfo != null) { directoryInfo.Create(); } StreamReader stream; try { stream = new StreamReader(blockfileName); } catch { throw new Exception("Could not read file : " + blockfileName); } this.mIslandSize = new Vector3(Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine())); while (stream.BaseStream.Position != stream.BaseStream.Length) { Vector3 pos = new Vector3(Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine())); Chunk c = new VanillaChunk(new Vector3(16, 16, 16), pos, this); this.mChunkList.Add(pos, c); for (int x = 0; x < 16; x++) { for (int y = 0; y < 16; y++) { for (int z = 0; z < 16; z++) { c.setBlock(x, y, z, Convert.ToByte(stream.ReadLine())); } } } } stream.Close(); }
public override void load(string name) { DirectoryInfo directoryInfo = new FileInfo(name).Directory; if(directoryInfo != null) { directoryInfo.Create(); } StreamReader stream; try { stream = new StreamReader(name); } catch { throw new Exception("Could not read file : " + name); } this.mIslandSize = new Vector3(Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine())); while(stream.BaseStream.Position != stream.BaseStream.Length) { Vector3 pos = new Vector3(Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine())); Chunk c = new VanillaChunk(new Vector3(16, 16, 16), pos, this); this.mChunkList.Add(pos, c); for(int x = 0; x < 16; x++) { for(int y = 0; y < 16; y++) { for(int z = 0; z < 16; z++) { c.setBlock(x, y, z, Convert.ToByte(stream.ReadLine())); } } } } stream.Close(); }
public override void load() { var blockfileName = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\SkyLands\\" + this.mWorld.getName() + "-Island-" + this.mBiome.getId() + ".sav"; DirectoryInfo directoryInfo = new FileInfo(blockfileName).Directory; if(directoryInfo != null) { directoryInfo.Create(); } StreamReader stream; try { stream = new StreamReader(blockfileName); } catch { throw new Exception("Could not read file : " + blockfileName); } this.mIslandSize = new Vector3(Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine())); while(stream.BaseStream.Position != stream.BaseStream.Length) { Vector3 pos = new Vector3(Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine()), Convert.ToInt32(stream.ReadLine())); Chunk c = new VanillaChunk(new Vector3(16, 16, 16), pos, this); this.mChunkList.Add(pos, c); for(int x = 0; x < 16; x++) { for(int y = 0; y < 16; y++) { for(int z = 0; z < 16; z++) { c.setBlock(x, y, z, Convert.ToByte(stream.ReadLine())); } } } } stream.Close(); }